You can, with the sv_steamgroup cvar. It just doesn't do a lot for TF2 at the moment.
On Wed, Apr 10, 2013 at 1:15 PM, Peter Reinhold <peter_va...@reinhold.dk> wrote: > On 10.04.2013 09:41, Mart-Jan Reeuwijk wrote: > >> Then owners of Steamgroups can set Server IP's in the steamgroups, >> and clients won't lose their Group servers from their favorites. > > > If you could just associate a server with a Steamgroup, like L4D(2) does, a > lot of these problems would go away. > > Generally speaking, making it possible for servers to tie into the Steam > community in some form would be a fantastic thing. > > > /Peter > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux -- Idleness is not doing nothing. Idleness is being free to do anything. - Floyd Dell _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux