You can, with the sv_steamgroup cvar. It just doesn't do a lot for TF2
at the moment.

On Wed, Apr 10, 2013 at 1:15 PM, Peter Reinhold <peter_va...@reinhold.dk> wrote:
> On 10.04.2013 09:41, Mart-Jan Reeuwijk wrote:
>
>> Then owners of Steamgroups can set Server IP's in the steamgroups,
>> and clients won't lose their Group servers from their favorites.
>
>
> If you could just associate a server with a Steamgroup, like L4D(2) does, a
> lot of these problems would go away.
>
> Generally speaking, making it possible for servers to tie into the Steam
> community in some form would be a fantastic thing.
>
>
> /Peter
>
>
>
>
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-- 
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

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