On 10.04.2013 09:41, Mart-Jan Reeuwijk wrote:
Then owners of Steamgroups can set Server IP's in the steamgroups, and clients won't lose their Group servers from their favorites.
If you could just associate a server with a Steamgroup, like L4D(2) does, a lot of these problems would go away.
Generally speaking, making it possible for servers to tie into the Steam community in some form would be a fantastic thing.
/Peter _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

