On 10.04.2013 09:41, Mart-Jan Reeuwijk wrote:

Then owners of Steamgroups can set Server IP's in the steamgroups,
and clients won't lose their Group servers from their favorites.

If you could just associate a server with a Steamgroup, like L4D(2) does, a lot of these problems would go away.

Generally speaking, making it possible for servers to tie into the Steam community in some form would be a fantastic thing.


/Peter



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