Well idk what to say I have 6 bans on my servers collectively. I don't use
source bans as my servers are all different maybe they learned there
lessons. Only 2 times out of all the hacker accusations that my admins have
made were obvious hacks.

Some people are just really good

SavSin
On Oct 23, 2013 11:53 PM, "Erik-jan Riemers" <riem...@binkey.nl> wrote:

> " One cheater is one too many" regardless if we are talking about ban
> happy admins.
> I run css and tf2 servers, in my sourcebans I've got now since 2008 about
> 16.000 bans. (these are the perm bans) let us say for the sake of arguing,
> that only 50% is a real cheater. That still leaves 8000 cheaters..
>
> Don't know about you, but that's a lot of havoc in my eyes. Too much, but
> from the way things are going it will always stay that way sadly. Whenever
> someone builds a nice anti cheat thing, the other side will just decode it
> or something and find a way against it. Has always been like that.
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David
> Fountain
> Sent: donderdag 24 oktober 2013 8:37
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] [hlds] Family Sharing Ban Bypass.
>
> More toned than not people call someone a cheater simply because they
> don't understand how they were seen because they didn't see their
> attacker.
>
> If you ask me. Make your own server and ban who you don't want playing.
> Simple as that then no one can bitch when your servers empty because
> you're ban happy lol
>
> SavSin
> On Oct 23, 2013 10:48 PM, "Todd Pettit" <pettit.t...@gmail.com> wrote:
>
> > One cheater is one too many. One cheater with name changer, aimbot and
> > speed hack can clear out a server in minutes. Most cheaters prefer to
> > be more subtle and use wallhacks and if you are not using SMAC or
> > something else than you have no clue how many there are but I can damn
> > well guarantee you have more than one. I thought the same thing till I
> > installed SMAC. I suspected a few players but I caught hundreds within
> > days. If you aren't checking for cheaters you have cheaters and any
> cheaters is too many.
> >
> > ----- Original Message -----
> > From: "dan" <needa...@ntlworld.com>
> > To: "Half-Life dedicated Linux server mailing list" <
> > hlds_linux@list.valvesoftware.com>
> > Sent: Thursday, October 24, 2013 12:06:12 AM
> > Subject: Re: [hlds_linux] [hlds] Family Sharing Ban Bypass.
> >
> > On 21/10/2013 16:46, 1nsane wrote:
> > > It did happen. There was a noticeable increase in hackers,
> > > especially on servers that don't have admins on all the time. Such as
> valve's own.
> >
> > Valve's EU servers are certainly not havens for cheaters ime.
> >
> > There are a few cheaters but it's a tiny percentage.
> >
> > It's not even one cheater per server. If it was then I wouldn't be
> > able play the game (i.e if a cheater joins I find another server. But
> > if every server had just one cheater on it then I couldn't do that -
> > there'd be literally nowhere to play)
> >
> > And that has never happened. I've never had to search for a server
> > that didn't have a cheater on it.
> > I've never even done something like jump to 3 or 4 different servers
> > because they've all had cheaters on. Most days I don't see any.
> >
> > So, if we focus on 24 man servers for a second we can conclude the
> > number of cheaters on 24 man servers is probably less than 1/24 of the
> > player base - and I would argue significantly less than that.
> >
> > See, I don't think people care about it that much. In most activities
> > people generally want to get better at it. You see a group of guitar
> > players or pianists and they want to get better. People that draw
> > pictures usually do it to get better at it. Gamers, in general, are
> > not interested in getting better. They crave mediocrity.
> >
> > If you're below mediocre, to them "you're a noob" but if you're better
> > than average they'll hate you for it.
> >
> > Why would anyone with that mindset cheat? And it's the mindset, I'd
> > say, of at least 90% of the TF2 pub community. They are happy being
> > crap at the game and will often say things to that extent like "I only
> > play for fun" or "No one's interested in capping the point / capturing
> > the intel / what the score is"
> >
> > They want roughly to be on par with the other players. They want to
> > blame the weapon / class / lag for every death and they want everyone
> > to crave the same level of mediocrity they have reached and then
> > stopped at once they reached it.
> >
> > As a few of you have noted cheating is cheap (it's always been cheap,
> > it's just cheaper now) and it's trivial and easy to do (to the point
> > where calling it hacking seems ridiculous.
> > That would make someone who flushes the toilet after having a dump a
> > hydro engineer or something)
> >
> > Yet, self-evidently, few choose to do it. Indeed, you want this
> > feature because you want to ban what is effectively the same guy
> > creating lots of accounts for himself.
> > That in itself suggests that cheating is not rife.
> >
> > Because if lots of people cheated then it wouldn't matter if you could
> > stop one person from creating numerous accounts or not. It would be
> > like banning a bad driver from the roads. Which makes no real
> > difference because there are literally millions of incompetent drivers
> > and more join the roads every year.
> >
> > If there was a high percentage of cheaters you may as well just switch
> > all the servers off (of course, at that stage, if you really do have
> > tens of thousands of cheaters you have to ask questions about the
> > game, why people don't want to play it to get better at it, but more
> > importantly why they care about pretending to be good at it which is,
> > as I've said, certainly not the case for the vast majority of
> > TF2 players)
> >
> > That said, maybe I'm lucky. My current stats say I've played 92 hours
> > in the last
> > 2 weeks, of which around half are TF2 (it's usually more than half but
> > with family sharing I've been playing a bunch of other games) so I
> > play a lot but I still only experience a small percentage of servers.
> >
> > As I said some of you may be attracting people who want to grief and
> > cheat or wind you up specifically but I can't imagine how such an
> > erudite and polite group of people could have upset anybody, can you?
> > So that can't be it.
> >
> > I think perhaps it's partly cultural too. Especially the griefing thing.
> >
> > As for child predators?!?! I can't see how that works. TF2 doesn't
> > have any way of talking to one person on the server does it? Steam
> > does I suppose but game bans won't really help. Do Americans really
> > join TF2 servers and broadcast in chat or over the mic "Hey, anyone
> > want to see some puppies?"
> >
> > --
> > Dan
> >
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