Well idk what to say I have 6 bans on my servers collectively. I don't use source bans as my servers are all different maybe they learned there lessons. Only 2 times out of all the hacker accusations that my admins have made were obvious hacks.
Some people are just really good SavSin On Oct 23, 2013 11:53 PM, "Erik-jan Riemers" <riem...@binkey.nl> wrote: > " One cheater is one too many" regardless if we are talking about ban > happy admins. > I run css and tf2 servers, in my sourcebans I've got now since 2008 about > 16.000 bans. (these are the perm bans) let us say for the sake of arguing, > that only 50% is a real cheater. That still leaves 8000 cheaters.. > > Don't know about you, but that's a lot of havoc in my eyes. Too much, but > from the way things are going it will always stay that way sadly. Whenever > someone builds a nice anti cheat thing, the other side will just decode it > or something and find a way against it. Has always been like that. > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of David > Fountain > Sent: donderdag 24 oktober 2013 8:37 > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] [hlds] Family Sharing Ban Bypass. > > More toned than not people call someone a cheater simply because they > don't understand how they were seen because they didn't see their > attacker. > > If you ask me. Make your own server and ban who you don't want playing. > Simple as that then no one can bitch when your servers empty because > you're ban happy lol > > SavSin > On Oct 23, 2013 10:48 PM, "Todd Pettit" <pettit.t...@gmail.com> wrote: > > > One cheater is one too many. One cheater with name changer, aimbot and > > speed hack can clear out a server in minutes. Most cheaters prefer to > > be more subtle and use wallhacks and if you are not using SMAC or > > something else than you have no clue how many there are but I can damn > > well guarantee you have more than one. I thought the same thing till I > > installed SMAC. I suspected a few players but I caught hundreds within > > days. If you aren't checking for cheaters you have cheaters and any > cheaters is too many. > > > > ----- Original Message ----- > > From: "dan" <needa...@ntlworld.com> > > To: "Half-Life dedicated Linux server mailing list" < > > hlds_linux@list.valvesoftware.com> > > Sent: Thursday, October 24, 2013 12:06:12 AM > > Subject: Re: [hlds_linux] [hlds] Family Sharing Ban Bypass. > > > > On 21/10/2013 16:46, 1nsane wrote: > > > It did happen. There was a noticeable increase in hackers, > > > especially on servers that don't have admins on all the time. Such as > valve's own. > > > > Valve's EU servers are certainly not havens for cheaters ime. > > > > There are a few cheaters but it's a tiny percentage. > > > > It's not even one cheater per server. If it was then I wouldn't be > > able play the game (i.e if a cheater joins I find another server. But > > if every server had just one cheater on it then I couldn't do that - > > there'd be literally nowhere to play) > > > > And that has never happened. I've never had to search for a server > > that didn't have a cheater on it. > > I've never even done something like jump to 3 or 4 different servers > > because they've all had cheaters on. Most days I don't see any. > > > > So, if we focus on 24 man servers for a second we can conclude the > > number of cheaters on 24 man servers is probably less than 1/24 of the > > player base - and I would argue significantly less than that. > > > > See, I don't think people care about it that much. In most activities > > people generally want to get better at it. You see a group of guitar > > players or pianists and they want to get better. People that draw > > pictures usually do it to get better at it. Gamers, in general, are > > not interested in getting better. They crave mediocrity. > > > > If you're below mediocre, to them "you're a noob" but if you're better > > than average they'll hate you for it. > > > > Why would anyone with that mindset cheat? And it's the mindset, I'd > > say, of at least 90% of the TF2 pub community. They are happy being > > crap at the game and will often say things to that extent like "I only > > play for fun" or "No one's interested in capping the point / capturing > > the intel / what the score is" > > > > They want roughly to be on par with the other players. They want to > > blame the weapon / class / lag for every death and they want everyone > > to crave the same level of mediocrity they have reached and then > > stopped at once they reached it. > > > > As a few of you have noted cheating is cheap (it's always been cheap, > > it's just cheaper now) and it's trivial and easy to do (to the point > > where calling it hacking seems ridiculous. > > That would make someone who flushes the toilet after having a dump a > > hydro engineer or something) > > > > Yet, self-evidently, few choose to do it. Indeed, you want this > > feature because you want to ban what is effectively the same guy > > creating lots of accounts for himself. > > That in itself suggests that cheating is not rife. > > > > Because if lots of people cheated then it wouldn't matter if you could > > stop one person from creating numerous accounts or not. It would be > > like banning a bad driver from the roads. Which makes no real > > difference because there are literally millions of incompetent drivers > > and more join the roads every year. > > > > If there was a high percentage of cheaters you may as well just switch > > all the servers off (of course, at that stage, if you really do have > > tens of thousands of cheaters you have to ask questions about the > > game, why people don't want to play it to get better at it, but more > > importantly why they care about pretending to be good at it which is, > > as I've said, certainly not the case for the vast majority of > > TF2 players) > > > > That said, maybe I'm lucky. My current stats say I've played 92 hours > > in the last > > 2 weeks, of which around half are TF2 (it's usually more than half but > > with family sharing I've been playing a bunch of other games) so I > > play a lot but I still only experience a small percentage of servers. > > > > As I said some of you may be attracting people who want to grief and > > cheat or wind you up specifically but I can't imagine how such an > > erudite and polite group of people could have upset anybody, can you? > > So that can't be it. > > > > I think perhaps it's partly cultural too. Especially the griefing thing. > > > > As for child predators?!?! I can't see how that works. TF2 doesn't > > have any way of talking to one person on the server does it? Steam > > does I suppose but game bans won't really help. Do Americans really > > join TF2 servers and broadcast in chat or over the mic "Hey, anyone > > want to see some puppies?" > > > > -- > > Dan > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux