A server can be listed in the browser and still be in quickplay...

Sent from my iPhone 5

> On Nov 6, 2013, at 3:55 PM, Todd Pettit <pettit.t...@gmail.com> wrote:
> 
> I am just saying there will be more because servers who were relying only on 
> ads to fund their servers or generate revenue will surely move into those 
> types of servers.
> 
> 
> ----- Original Message -----
> From: "Aaron Thompson" <rmesc...@gmail.com>
> To: "Half-Life dedicated Linux server mailing list" 
> <hlds_linux@list.valvesoftware.com>
> Sent: Wednesday, November 6, 2013 7:51:21 PM
> Subject: Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support
> 
> There would be regardless if what valve does.
> 
> Sincerely,
> Aaron
>> On Nov 6, 2013 6:50 PM, "Todd Pettit" <pettit.t...@gmail.com> wrote:
>> 
>> Yes and now there will be hundreds more jailbreak, freak fortress and
>> trade servers for you to compete with.
>> 
>> Good show indeed.
>> 
>> ----- Original Message -----
>> From: "Aaron Thompson" <rmesc...@gmail.com>
>> To: "Half-Life dedicated Linux server mailing list" <
>> hlds_linux@list.valvesoftware.com>
>> Sent: Wednesday, November 6, 2013 7:40:53 PM
>> Subject: Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support
>> 
>> I wasn't so sure about this, and honestly doesn't affect me because I run
>> trade servers and jailbreak, but it seems fine. If you join the server, you
>> don't have to download any HTML junk and don't have to watch any ads...but
>> if you like the server, save to favorites and reconnect you see whatever
>> the HTML page is, depending on whether or not the client has HTML enabled.
>> Guys, this is a victory for matchmaking clients who just want to play and
>> not get spammed by the servers they join. I like it. Valve, please roll it
>> out in a way that doesn't break the game and people like me are cool with
>> the change #1. Good show!
>> 
>> Sincerely,
>> Aaron
>>> On Nov 6, 2013 6:30 PM, "Robert Paulson" <thepauls...@gmail.com> wrote:
>>> 
>>> From what I heard ads needed to be watched for X seconds before being
>> paid.
>>> Any communities that were reliant on ads being served to quickplay users
>>> would have already shut down by now.
>>> 
>>> This new limitation just seems to serve as an annoyance to perfectly
>>> legitimate server owners rather than to kill off all ad supported
>> servers.
>>> 
>>> I hope there will be more people who share my views rather than thinking:
>>> oh good Valve is going to shut down more of our competition.
>>> 
>>> 
>>>> On Wed, Nov 6, 2013 at 4:19 PM, N-Gon <ngongamedes...@gmail.com> wrote:
>>>> 
>>>> Oddly enough, a handful of communities have been shut down because of
>> the
>>>> recent changes. This one will affect a few more.
>>>> Can't say I'm saddened by this since those communities were cancer to
>>> TF2.
>>>> 
>>>> 
>>>> On Wed, Nov 6, 2013 at 7:15 PM, Robert Paulson <thepauls...@gmail.com
>>>>> wrote:
>>>> 
>>>>> Can you tell us the reason for this change? Is there no other
>> solution
>>>>> rather than removing functionality from the game?
>>>>> 
>>>>> The complaint before was forced ads. Servers cannot resend the MOTD
>> to
>>>>> quickplay players anymore so I don't understand why additional
>>>> restrictions
>>>>> need to be introduced.
>>>>> 
>>>>> HTML motds are superior to text motds even only shown at connection.
>>> They
>>>>> look better and they allow you to update the page without rebooting
>> the
>>>>> server. Especially when it comes to TF2 players, no one is going to
>> pay
>>>>> attention to an unformatted wall of text that could contain important
>>>> rules
>>>>> or links to your website. With these new restrictions both the
>> webpage
>>>> and
>>>>> the text file needs to be maintained.
>>>>> 
>>>>> 
>>>>> On Wed, Nov 6, 2013 at 3:53 PM, Fletcher Dunn
>>>>> <fletch...@valvesoftware.com>wrote:
>>>>> 
>>>>>> It's something enforced by the client, and is a function of how
>> they
>>>>>> connected to that particular server, not any particular server
>>>> settings.
>>>>>> 
>>>>>> If they connect via the server browser (or command line, etc) then
>>> they
>>>>>> will show HTML.
>>>>>> 
>>>>>> -----Original Message-----
>>>>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>>>>>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Todd
>> Pettit
>>>>>> Sent: Wednesday, November 06, 2013 2:41 PM
>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>> Subject: Re: [hlds_linux] Coming soon: changes to TF HTML MOTD
>>> support
>>>>>> 
>>>>>> Would those who connected outside of matchmaking be able to use
>> html
>>> on
>>>>>> quickplay enabled servers or does enabling quickplay disable html
>>>>>> completely?
>>>>>> 
>>>>>> ----- Original Message -----
>>>>>> From: "Valentin G." <nextra...@gmail.com>
>>>>>> To: "Half-Life dedicated Linux server mailing list" <
>>>>>> hlds_linux@list.valvesoftware.com>
>>>>>> Sent: Wednesday, November 6, 2013 6:29:32 PM
>>>>>> Subject: Re: [hlds_linux] Coming soon: changes to TF HTML MOTD
>>> support
>>>>>> 
>>>>>> I'm not concerned about change 1 but change 2 in that regard ;)
>>>>>> 
>>>>>> 
>>>>>> On Thu, Nov 7, 2013 at 12:26 AM, DontWannaName! <
>>>> ad...@topnotchclan.com
>>>>>>> wrote:
>>>>>> 
>>>>>>> Couldn't you just leave the txt file empty?
>>>>>>> 
>>>>>>> Sent from my iPhone 5
>>>>>>> 
>>>>>>>> On Nov 6, 2013, at 3:22 PM, "Valentin G." <nextra...@gmail.com
>>> 
>>>>> wrote:
>>>>>>>> 
>>>>>>>> about:blank is no longer valid?
>>>>>>>> 
>>>>>>>> 
>>>>>>>> On Thu, Nov 7, 2013 at 12:13 AM, Fletcher Dunn
>>>>>>>> <fletch...@valvesoftware.com>wrote:
>>>>>>>> 
>>>>>>>>> That's correct; #2 is a Source engine change.
>>>>>>>>> 
>>>>>>>>> -----Original Message-----
>>>>>>>>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>>>>>>>>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle
>>>>>>>>> Sanderson
>>>>>>>>> Sent: Wednesday, November 06, 2013 3:09 PM
>>>>>>>>> To: Half-Life dedicated Linux server mailing list
>>>>>>>>> Subject: Re: [hlds_linux] Coming soon: changes to TF HTML MOTD
>>>>>>>>> support
>>>>>>>>> 
>>>>>>>>> Does the latter impact all Source 2k7 games?
>>>>>>>>> 
>>>>>>>>> Thanks,
>>>>>>>>> Kyle.
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> On Wed, Nov 6, 2013 at 4:03 PM, Fletcher Dunn
>>>>>>>>> <fletch...@valvesoftware.com>wrote:
>>>>>>>>> 
>>>>>>>>>> We're making two changes to TF HTML MOTD support that server
>>>>>>>>>> operators should be aware of:
>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>> 1.)    HTML MOTD's will no longer be shown by clients that
>>>> connect
>>>>>> via
>>>>>>>>>> quickplay.  Those clients will show the plaintext message
>>>> instead.
>>>>>>>>>> (The file identified by the convar motdfile_text, which
>>> defaults
>>>>>>>>>> to
>>>>>>>>>> motd_text.txt.)
>>>>>>>>>> 
>>>>>>>>>> 2.)    When sending a URL to the "info" panel by name, the
>> URL
>>>> must
>>>>>>> begin
>>>>>>>>>> with 'http://' or 'https://'.  Note that this change does
>> not
>>>>>>>>>> affect putting a URL in motd.txt directly, which has always
>>>>>>>>>> required a protocol prefix in order for the file contents to
>> be
>>>>>>>>>> interpreted as a
>>>>>>>>> URL.
>>>>>>>>>> 
>>>>>>>>>> _______________________________________________
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>>>>>>>>> 
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>>>>>>> 
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>>>>>> 
>>>>>> _______________________________________________
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>>>>>> please visit:
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>>>>>> 
>>>>>> _______________________________________________
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>>> archives,
>>>>>> please visit:
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