That is stupid! The updates are for the game and Valve has no reason to
watch for options that when changed may cause Sourcemod problems!

Update and wait for SM to update like everyone else as there is nothing
wrong with the game itself.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Aridane
Manuel Ojeda Sánchez
Sent: Wednesday, October 01, 2014 6:27 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Mandatory TF2 update released

DO NOT UPDATE!!  Another Sourcemod Problems...

2014-10-01 23:25 GMT+01:00 Eric Smith <er...@valvesoftware.com>:

> We've released a mandatory update for TF2. The notes for the update 
> are below. The new version number is 2426090.
>
> -Eric
>
> -----------------------------------------
>
> - Improved memory usage for Mac clients
> - Fixed an exploit that allowed item nametags to go beyond the 40 
> character limit
> - Fixed a bug where reflected rocket explosions from non-stock 
> flamethrowers would cause the flame sound to loop
> - tf_teamtalk is now on by default - the dead can talk to the living
> - When you mute a player, the mute settings now apply to text chat as 
> well as voice chat. If you want the previous behavior, change convar 
> cl_mute_all_comms to 0.
> - More weapon models are now loaded on demand to reduce overall memory 
> usage
> - Added "Enable/Disable Auto TeamBalance" votes
>         - Successful votes will enable/disable team player count balancing
>         - Use sv_vote_issue_autobalance_allowed to control if this 
> vote is enabled on the server
>         - Votes not allowed in Mann vs. Machine, Medieval mode, Arena 
> mode, Tournament Mode, or Training
> - Updated rd_asteroid
>         - Increased overtime to 45 seconds
>         - Added more sound cues when overtime starts
>         - Dropped reactor cores now blink on the HUD when they are 
> about to return
>         - Added latest art assets to blue base exterior
>
>
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