Yes :p but i need to communicate problems with that new update...

2014-10-01 23:30 GMT+01:00 Frank <ad...@gamerscrib.net>:

> That is stupid! The updates are for the game and Valve has no reason to
> watch for options that when changed may cause Sourcemod problems!
>
> Update and wait for SM to update like everyone else as there is nothing
> wrong with the game itself.
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Aridane
> Manuel Ojeda Sánchez
> Sent: Wednesday, October 01, 2014 6:27 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Mandatory TF2 update released
>
> DO NOT UPDATE!!  Another Sourcemod Problems...
>
> 2014-10-01 23:25 GMT+01:00 Eric Smith <er...@valvesoftware.com>:
>
> > We've released a mandatory update for TF2. The notes for the update
> > are below. The new version number is 2426090.
> >
> > -Eric
> >
> > -----------------------------------------
> >
> > - Improved memory usage for Mac clients
> > - Fixed an exploit that allowed item nametags to go beyond the 40
> > character limit
> > - Fixed a bug where reflected rocket explosions from non-stock
> > flamethrowers would cause the flame sound to loop
> > - tf_teamtalk is now on by default - the dead can talk to the living
> > - When you mute a player, the mute settings now apply to text chat as
> > well as voice chat. If you want the previous behavior, change convar
> > cl_mute_all_comms to 0.
> > - More weapon models are now loaded on demand to reduce overall memory
> > usage
> > - Added "Enable/Disable Auto TeamBalance" votes
> >         - Successful votes will enable/disable team player count
> balancing
> >         - Use sv_vote_issue_autobalance_allowed to control if this
> > vote is enabled on the server
> >         - Votes not allowed in Mann vs. Machine, Medieval mode, Arena
> > mode, Tournament Mode, or Training
> > - Updated rd_asteroid
> >         - Increased overtime to 45 seconds
> >         - Added more sound cues when overtime starts
> >         - Dropped reactor cores now blink on the HUD when they are
> > about to return
> >         - Added latest art assets to blue base exterior
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to