You'll probably need a new build of MetaMod: Source as well... the fix
required an update to the hl2sdk-tf2.
On 10/1/2014 7:06 PM, Kevin Dautermann wrote:
Build 4579
(http://www.sourcemod.net/smdrop/1.6/sourcemod-1.6.3-git4579-linux.tar.gz)
fixes it :P
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Von: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Aridane
Manuel Ojeda Sánchez
Gesendet: Donnerstag, 02. Oktober 2014 00:40
An: Half-Life dedicated Linux server mailing list
Betreff: Re: [hlds_linux] Mandatory TF2 update released
You can disable sourcemod and wait for sm update ^^
2014-10-01 23:36 GMT+01:00 Gordon Reynolds <thisisgordonsem...@gmail.com>:
So wait, Aridane: if I update will my server stop working because of
SourceMod?
Should I wait for a SourceMod update before turning it all back on?
On Wed, Oct 1, 2014 at 3:31 PM, 1nsane <1nsane...@gmail.com> wrote:
It is a mandatory update. Not optional.
You kinda have to update.
On Wed, Oct 1, 2014 at 6:26 PM, Aridane Manuel Ojeda Sánchez <
pcdriv...@gmail.com> wrote:
DO NOT UPDATE!! Another Sourcemod Problems...
2014-10-01 23:25 GMT+01:00 Eric Smith <er...@valvesoftware.com>:
We've released a mandatory update for TF2. The notes for the
update
are
below. The new version number is 2426090.
-Eric
-----------------------------------------
- Improved memory usage for Mac clients
- Fixed an exploit that allowed item nametags to go beyond the
40 character limit
- Fixed a bug where reflected rocket explosions from non-stock
flamethrowers would cause the flame sound to loop
- tf_teamtalk is now on by default - the dead can talk to the
living
- When you mute a player, the mute settings now apply to text
chat as
well
as voice chat. If you want the previous behavior, change convar
cl_mute_all_comms to 0.
- More weapon models are now loaded on demand to reduce overall
memory
usage
- Added "Enable/Disable Auto TeamBalance" votes
- Successful votes will enable/disable team player count
balancing
- Use sv_vote_issue_autobalance_allowed to control if
this
vote
is
enabled on the server
- Votes not allowed in Mann vs. Machine, Medieval mode,
Arena mode, Tournament Mode, or Training
- Updated rd_asteroid
- Increased overtime to 45 seconds
- Added more sound cues when overtime starts
- Dropped reactor cores now blink on the HUD when they
are
about
to return
- Added latest art assets to blue base exterior
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