Plugins are 3rd party, so they're never guarenteed to work (at your own risk!) and when they break it's not Valve's fault.
But I admit it's super frustating when you depend on sourcemod for adminstration... oh well, back to using rcon commands this evening. On Thu, Oct 2, 2014 at 12:30 AM, Frank <ad...@gamerscrib.net> wrote: > That is stupid! The updates are for the game and Valve has no reason to > watch for options that when changed may cause Sourcemod problems! > > Update and wait for SM to update like everyone else as there is nothing > wrong with the game itself. > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Aridane > Manuel Ojeda Sánchez > Sent: Wednesday, October 01, 2014 6:27 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Mandatory TF2 update released > > DO NOT UPDATE!! Another Sourcemod Problems... > > 2014-10-01 23:25 GMT+01:00 Eric Smith <er...@valvesoftware.com>: > > > We've released a mandatory update for TF2. The notes for the update > > are below. The new version number is 2426090. > > > > -Eric > > > > ----------------------------------------- > > > > - Improved memory usage for Mac clients > > - Fixed an exploit that allowed item nametags to go beyond the 40 > > character limit > > - Fixed a bug where reflected rocket explosions from non-stock > > flamethrowers would cause the flame sound to loop > > - tf_teamtalk is now on by default - the dead can talk to the living > > - When you mute a player, the mute settings now apply to text chat as > > well as voice chat. If you want the previous behavior, change convar > > cl_mute_all_comms to 0. > > - More weapon models are now loaded on demand to reduce overall memory > > usage > > - Added "Enable/Disable Auto TeamBalance" votes > > - Successful votes will enable/disable team player count > balancing > > - Use sv_vote_issue_autobalance_allowed to control if this > > vote is enabled on the server > > - Votes not allowed in Mann vs. Machine, Medieval mode, Arena > > mode, Tournament Mode, or Training > > - Updated rd_asteroid > > - Increased overtime to 45 seconds > > - Added more sound cues when overtime starts > > - Dropped reactor cores now blink on the HUD when they are > > about to return > > - Added latest art assets to blue base exterior > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux