Indeed- one misclick and you have to select all those faces again

On Wed, Jun 3, 2009 at 6:33 PM, Joe W-A <[email protected]> wrote:

> More of a problem in texture selection mode, I find.
>
> 2009/6/4 Velvet Fist, Iron Glove <[email protected]>
>
> > On 3 Jun 2009, at 19:19, Brandished wrote:
> > >
> > > The one feature I've been wanting is a way to disable the the left
> > > mouse button from changing the selection as I'm always accidentally
> > > changing the selected object due to a misplaced left click when I'm
> > > trying to click on transform handles instead. Have it so "left click
> > > select" could be enabled/disabled by a hot key or button (similar to
> > > grid snapping), but still allow "CTRL+Left Click" to add/remove
> > > objects from the current selection and ESC/SHIFT+Q to clear the
> > > selection with "Left-Click-Change-Selection" off.
> >
> > As long as you're not in vertex edit mode, selections are saved into
> > the undo stack; so if you accidentally change the selected object, you
> > can just hit Ctrl+Z to get your previous selection back.
> >
> > - VFIG.
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