That is a truly ingenious idea which I should have thought of !! Well done.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Benjamin J Dunbar Sent: Thursday, July 09, 2009 5:49 PM To: Discussion of Half-Life Mapping Subject: Re: [hlmappers] Parent and move a sky camera?? just move objects inside your skybox. You can set up a series of triggers in the player's area of activity, so that when he passes over a trigger, the objects in the skybox move a little bit, you can simulate movement that way. Don't bother parenting the sky_camera even if it is possible. ----- Original Message ----- From: Mike Zimmermann <[email protected]> Date: Wednesday, July 8, 2009 9:45 pm Subject: Re: [hlmappers] Parent and move a sky camera?? To: Discussion of Half-Life Mapping <[email protected]> > Well then it's not possible. I suggest wording your emails > better and if > it's a request, you are better off emailing it directly to > someone at Valve > rather than the list. > > -Mike > > > On Wed, Jul 8, 2009 at 9:37 PM, Mikie <[email protected]> wrote: > > > There is no Parent key to test. > > > > I imagine if you add a Parent key manually, the engine would > ignore it. > > There is probably no code for this. > > > > I was asking Valve if this could be done in future. > > > > > > > > -----Original Message----- > > From: [email protected] > > [mailto:[email protected]] On Behalf Of Mike > > Zimmermann > > Sent: Wednesday, July 08, 2009 10:42 AM > > To: Discussion of Half-Life Mapping > > Subject: Re: [hlmappers] Parent and move a sky camera?? > > > > This would take like 10 seconds to test. > > > > -Mike > > > > > > On Wed, Jul 8, 2009 at 9:13 AM, Mikie <[email protected]> wrote: > > > > > Can you parent and then move a sky camera in a sky box to simulate > > > movement? > > > > > > Anyone from Valve that could answer? > > > > > > Thanks. > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > archives,> > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives,> please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives,> please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
