Have you been using the carve tool? I've heard it sometimes confuses the
.bsp compiler. I don't really know a lot about it though. If you put your
mouse over an area on the map (in hammer) I think it shows coordinates, just
try and find where those numbers are. Theres probably a way you can input
coordinates, but I don't know it (sorry).

On Wed, Jul 8, 2009 at 12:08 PM, Bluestrike <[email protected]>wrote:

> Encountered a non-standard vertex format (183 3 1)
>
> It happens in a few levels and I doubt its mapping related, maybe a prop
> error how how do I find the prop causing it.
> (those coordinates are always the same regardless of the level loaded)
>
> Maybe its a playermodel or just some code error, if anyone has a idea, let
> me know, thanks  :-)
>
>
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