I haven't messed with the fog, at all yet.  Where the level appears in the
skybox is a fairly significant distance away from that view point (6000+
hammer units).

Draco18s

On Wed, Sep 23, 2009 at 6:41 PM, William Daly <[email protected]> wrote:

> I can only say that the fog is a bit abundant, is that intentional?
>
> On Wed, Sep 23, 2009 at 3:20 PM, Major Johnson <[email protected]> wrote:
>
> > After adding some point_devshot_cameras to my map to track future changes
> > (because I wanted to) I had an interesting problem with the rendering of
> > the
> > 3D skybox when I ran the map.
> > http://www.pages.drexel.edu/~mmj29/temp/skybox.png<http://www.pages.drexel.edu/%7Emmj29/temp/skybox.png>
> <http://www.pages.drexel.edu/%7Emmj29/temp/skybox.png>
> > At first, it was because I had a few of the cameras outside the skybox
> > itself (and facing the other way was met with seeing The Void), however,
> > after fixing the mis-placed cameras (and removing 1 that I had wanted,
> but
> > can't use) I get the same issue, only the render is perfectly intact:
> > facing
> > the other way shows me exactly what I expect to see (sky).
> > The screenshot was taken post-fix, but pre-fix (that is, there was a
> leak)
> > the portion of the level visible on the sky texture wasn't complete (it
> > took
> > pieces here and there).
> >
> > What on Earth did I do wrong?  The only other thing I changed was setting
> > the props in the skybox to not use physics (some of them are actually
> still
> > throwing errors about not having physics data too).
> >
> > On a slightly more bizarre topic, I do have a leak that has no associated
> > entity causing it (I've encased the offending area in a skybox cube to
> make
> > the error stop showing up).  There are no entities or anything at the
> > indicated location (at *either* end of a 10000 unit line that the
> pointfile
> > shows), so it's not causing the above, but I would like to know WTF is up
> > with it.
> >
> > **** leaked ****
> > Entity trigger_teleport (-8969.58 -9248.00 -47.00) leaked!
> >
> > I have no trigger_teleports at the indicated location, in fact, the lower
> > lefthand corner of anything is located around -3040 -4660 -166.
> >
> > Draco18s
> > _______________________________________________
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> >
> >
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