On 17/07/2013 14:22, Tim Angus wrote: > On 17/07/13 12:05, Dominic Fandrey wrote: >> On 17/07/2013 07:46, Zachary wrote: >>> This is how much I care that a closed source mod, that is moving to a >>> closed source licensed version of quake 3, doesn't work with ioquake3: >>> >>> Not at all. >> >> I agree that their decisions are at least alienating. Their "no modding" >> policy is ridiculous to the point of being offensive. >> >> There remains the issue that ioq3 1.36 release runs UT 4.2 just fine, >> whereas current ioq3 doesn't. So there must be a change in ioq3 that >> causes it and I'd consider it worth investigating, despite the questionable >> origin. > > If you could do a git bisect you'll be able to find the offending revision.
It's not quite so simple, because they forked off even before the 1.36 release (before git). But I'll just do a log(n) search, compiling ioq3 versions between 1.36 and the current one until I've found the culprit. Given that I'm not /into/ the qvm code that's probably the quickest approach. -- A: Because it fouls the order in which people normally read text. Q: Why is top-posting such a bad thing? A: Top-posting. Q: What is the most annoying thing on usenet and in e-mail? _______________________________________________ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.