Hi Charmaine > The new Dot3 combine mode only takes two color sources.
Okay this explains of course the effects I see. Thanks. This means only one register combiner is used. > If you refer to the javadoc for TextureAttributes.java > > COMBINE_DOT3 : > > C' = 4 * ((C0_r - 0.5) * (C1_r - 0.5) + > (C0_g - 0.5) * (C1_g - 0.5) + > (C0_b - 0.5) * (C1_b - 0.5)) > Well I was distracted by the sentence "where CNx is the x component of the Nth color operand in the combine operation." But after your explanation I understand what's actually meant Thanks EOF, J.D. -- Explore SRT with the help of Java3D (http://wwwvis.informatik.uni-stuttgart.de/relativity/minkowski) (http://www.antiflash.net/java3d/relativity (mirror) =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
