Hi, I just played the CASSOS game, I feel it is far from being good enough to be a commercial product like JumpStart game I bought in a CD set, when I use buttons like arrow key or mouse to interact with the game, it takes too long (couple seconds) to get response back from the game, it is not real time enough to play with, I played both CASSOS and JumpStart on the same computer, the difference is clear.
Anybody knows why? Thanks David -----Original Message----- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: Saturday, June 26, 2004 5:32 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Projects in J3D, was: ANNOUNCEMENT: Java 3D source code now available! On Fri, 25 Jun 2004 23:35:42 -0400, David Du <[EMAIL PROTECTED]> wrote: > I am not sure why you are very very happy, have we seen any commercial > projects (games or any) built on Java3D? I am still trying to figure out > what is the best technology to use for web-based graphics application > (like > game on the web), anybody has comments? There are definitely (big) applications using J3D. After this question comes repeatedly, I started to collect some links to J3D-projects. Currenly it is really small but contributions and information about additional projects are welcome: http://java3d.virtualworlds.de/projects.php -- http://www.3dchat.org - Welcome To The Unreal World http://java3d.virtualworlds.de - The J3D Developers Ressource =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".