I can't really help you, but I think 
that http://www.cs.columbia.edu/~keenan/Projects/QuaternionJulia/  does not 
have anything to do with Julia the programming language, but is related to 
Julia 
sets <https://en.wikipedia.org/wiki/Julia_set>.

On Friday, November 20, 2015 at 4:18:46 PM UTC+1, kleinsplash wrote:
>
> I was wondering if someone could help me out with a decision/offer an 
> opinion:
>
> I need a ray tracer that deals with complex geometry (a fast ray tracer 
> that can create 1000's of point clouds in minimal time) 
> Python has methods: http://pyopengl.sourceforge.net/ that I could get to 
> grips with. But I want to stick with Julia. 
>
> I have found these resources: 
> https://github.com/JuliaGL/ModernGL.jl - not sure if this has a ray 
> tracing option
> http://www.cs.columbia.edu/~keenan/Projects/QuaternionJulia/ - looks 
> crazy complicated
>
> https://github.com/JuliaLang/julia/blob/master/test/perf/kernel/raytracer.jl 
> - looks like only handles simple geometry
>
> Could someone point me in the right direction?
>
>  
>

Reply via email to