I can't really help you, but I think that http://www.cs.columbia.edu/~keenan/Projects/QuaternionJulia/ does not have anything to do with Julia the programming language, but is related to Julia sets <https://en.wikipedia.org/wiki/Julia_set>.
On Friday, November 20, 2015 at 4:18:46 PM UTC+1, kleinsplash wrote: > > I was wondering if someone could help me out with a decision/offer an > opinion: > > I need a ray tracer that deals with complex geometry (a fast ray tracer > that can create 1000's of point clouds in minimal time) > Python has methods: http://pyopengl.sourceforge.net/ that I could get to > grips with. But I want to stick with Julia. > > I have found these resources: > https://github.com/JuliaGL/ModernGL.jl - not sure if this has a ray > tracing option > http://www.cs.columbia.edu/~keenan/Projects/QuaternionJulia/ - looks > crazy complicated > > https://github.com/JuliaLang/julia/blob/master/test/perf/kernel/raytracer.jl > - looks like only handles simple geometry > > Could someone point me in the right direction? > > >