"Hylke Donker" <[EMAIL PROTECTED]>
writes:
>> * replace char material[64] in Lib3dsFace
>
> Will this mean that the new lib3ds, isn't compatible with the current one?

I imagine that if it were replaced with "char *material;", it would be
"compatible enough" and it would save _tons_ of memory (assuming that
the pointers all point to shared strings)...  I was flabbergasted when I
first saw that char[64] in _every_ face!  :-)

-MIles

-- 
Yo mama's so fat when she gets on an elevator it HAS to go down.


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