> Am 16.05.2015 um 12:51 schrieb Kornel Benko <[email protected]>:
> 
> Am Samstag, 16. Mai 2015 um 11:08:16, schrieb Stephan Witt <[email protected]>
>> Am 16.05.2015 um 08:49 schrieb Stephan Witt <[email protected]>:
>> 
>>>> Am 16.05.2015 um 07:45 schrieb Stephan Witt <[email protected]>:
>>>> 
>>>>> Am 16.05.2015 um 00:48 schrieb Enrico Forestieri <[email protected]>:
>>>>> 
>>>>>> On Fri, May 15, 2015 at 03:45:28PM +0200, Stephan Witt wrote:
>>>>>> 
>>>>>>> Am 15.05.2015 um 15:14 schrieb Enrico Forestieri <[email protected]>:
>>>>>>> 
>>>>>>>> On Fri, May 15, 2015 at 02:53:22PM +0200, Enrico Forestieri wrote:
>>>>>>>>> On Fri, May 15, 2015 at 12:42:01PM +0200, Stephan Witt wrote:
>>>>>>>>> 
>>>>>>>>> Thank you. The current splash has a size of 400x250. I'll attach the
>>>>>>>>> 1600x1000 splash banner to test.
>>>>>>>>> It would be great if this is ok too. If not I have to get it right 
>>>>>>>>> myself.
>>>>>>>> 
>>>>>>>> Why is this (compressed) svg image so big? Are you sure there is no
>>>>>>>> embedded bitmap? That would defeat the purpose of using the svg format.
>>>>>>> 
>>>>>>> Indeed, I found the attached 4 (base64 encoded) bitmaps embedded in the 
>>>>>>> svg.
>>>>>>> That's bad.
>>>>>> 
>>>>>> Yes, Jürgen said it would be great to find someone who is able to do it 
>>>>>> better.
>>>>>> This one was made to have some SVG banner.
>>>>> 
>>>>> Sorry, I did not realize it was that same banner. But why did you attach 
>>>>> it, then?
>>>> 
>>>> The SVG banner with design size 400x250 results in an pixmap of the same 
>>>> size.
>>>> This is not enough for HiDPI. So, I've made a "bigger" one to get a crisp 
>>>> banner.
>>> 
>>> I think using the QSvgRenderer class to load SVG images for HiDPI is better.
>>> I'll check it.
>> 
>> Hmm… this looks indeed better. But the Svg frame work is missing with cmake. 
>> Kornel, can you give a hint, please?
>> 
>> Stephan
> 
> I don't understand. I see no problems with cmake. At least on linux.

Sorry, this was a little bit terse indeed. In case I try to use QSvgRenderer 
the header file is not found. The current code in master doesn't use it ATM. 
But I don't know where the list of used frameworks is defined for cmake. 

Stephan 

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