On Tue, Apr 8, 2014 at 2:53 PM, Joshua Root wrote: > On 2014-4-8 22:48 , Mojca Miklavec wrote: >> I'll see if I can manage to build the whole ROOT 6 with -stdlib=libc++ >> (without referencing any other piece from MacPorts). But that probably >> means that I shouldn't use OpenGL from the system, right? >> >>> otool -L /System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL >> ... >> /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current >> version 52.0.0) >> .. > > Does OpenGL.framework expose a C++ API? (And does root use it?)
How do I know that? Here's a page with examples using OpenGL: http://root.cern.ch/root/htmldoc/tutorials/gl/index.html But I checked and it seems that OpenGL is optional. Mojca _______________________________________________ macports-dev mailing list macports-dev@lists.macosforge.org https://lists.macosforge.org/mailman/listinfo/macports-dev