I looked up the NVIDIA Cuda docs here:
http://developer.download.nvidia.com/compute/cuda/2_0/docs/NVIDIA_CUDA_Programming_Guide_2.0.pdf

It looks like section C2.3 describes an atomic Xor function. That
should be just what is needed for GF2X.

I can see some definite potential is doing exact arithmetic too. One
would implement a floating point FFT. It doesn't matter that if one
wanted a proved result one would have to work with a hopelessly slow
bound. With that many cores it would be irrelevant. You'd still be a
factor of 30-100 times faster than a single core machine!

Bill.

2008/11/23 mabshoff <[EMAIL PROTECTED]>:
>
>
>
> On Nov 23, 12:38 pm, "Bill Hart" <[EMAIL PROTECTED]> wrote:
>> Perhaps if you, me, John C, mabshoff and the people he is working with
>> all signed off on it.
>
> The people I am working with here is basically Clement Pernet. There
> are also other people form the LinBox universe working on GPU code,
> i.e. Pascal Giorgi.
>
> Another interesting angle here could be m4ri since the XORing engine
> on the GPU should be insanely fast, but last time I talked to malb he
> wasn't very enthusiastic about it.
>
>> I could also mention the "seed funding" EPSRC have given me through my
>> grant, for hardware and my salary, specifically for developing "fast
>> core arithmetic for parallel processors and platforms".
>
> Cool.
>
>> We could actually make the application look quite impressive I think.
>
> One would hope so.
>
>> Bill.
>
> Cheers,
>
> Michael
> >
>

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