So, as I look over the CUDA specification I don't see support for some
important integer operations like: shift, rot, mul, and div.  I
suppose that left shift could be implemented by repeated adds, but I
can't see an easy way to implement right shift (if I'm missing
something, or if rot is a simple thing to implement with just add,
sub, and, xor, or, then please correct me).  Likewise, there's no
access to carry bits.  Of course, we can deal without carry bits for
this much parallelism...

But, it looks like a GeForce GTX 260 is only $220.  So, I think I'll
go ahead and order one and start playing around with it.

Jason Worth Martin
Asst. Professor of Mathematics
http://www.math.jmu.edu/~martin



On Sun, Nov 23, 2008 at 4:22 PM, Bill Hart <[EMAIL PROTECTED]> wrote:
>
> Sorry I mean M4RI, not GF2X.
>
> 2008/11/23 Bill Hart <[EMAIL PROTECTED]>:
>> I looked up the NVIDIA Cuda docs here:
>> http://developer.download.nvidia.com/compute/cuda/2_0/docs/NVIDIA_CUDA_Programming_Guide_2.0.pdf
>>
>> It looks like section C2.3 describes an atomic Xor function. That
>> should be just what is needed for GF2X.
>>
>> I can see some definite potential is doing exact arithmetic too. One
>> would implement a floating point FFT. It doesn't matter that if one
>> wanted a proved result one would have to work with a hopelessly slow
>> bound. With that many cores it would be irrelevant. You'd still be a
>> factor of 30-100 times faster than a single core machine!
>>
>> Bill.
>>
>> 2008/11/23 mabshoff <[EMAIL PROTECTED]>:
>>>
>>>
>>>
>>> On Nov 23, 12:38 pm, "Bill Hart" <[EMAIL PROTECTED]> wrote:
>>>> Perhaps if you, me, John C, mabshoff and the people he is working with
>>>> all signed off on it.
>>>
>>> The people I am working with here is basically Clement Pernet. There
>>> are also other people form the LinBox universe working on GPU code,
>>> i.e. Pascal Giorgi.
>>>
>>> Another interesting angle here could be m4ri since the XORing engine
>>> on the GPU should be insanely fast, but last time I talked to malb he
>>> wasn't very enthusiastic about it.
>>>
>>>> I could also mention the "seed funding" EPSRC have given me through my
>>>> grant, for hardware and my salary, specifically for developing "fast
>>>> core arithmetic for parallel processors and platforms".
>>>
>>> Cool.
>>>
>>>> We could actually make the application look quite impressive I think.
>>>
>>> One would hope so.
>>>
>>>> Bill.
>>>
>>> Cheers,
>>>
>>> Michael
>>> >>
>>>
>>
>
> >
>

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