'Patriek Lesparre' wrote about 'Re: [MSX] GURU LOGIC off-line' - Sun, Jun 13, 2004 at 02:00:28PM CEST > Joost Yervante Damad wrote: > >Again, ideas are not copyrightable. They are patentable in some > >countries, which is bad enough. > > You're referring to so-called 'software patents'. I don't think they have > anything to do with this, and I'm against them fully.
Good to hear. http://kwiki.ffii.org/ElectAct0405En > Games are very much copyrightable, because they are a creative creation, > just like a book or an article or a song or a drawing, etc. > In fact, a computer game is little more than a combination of all those > things. Well this is indeed a good point. The code for the game is, the graphics are, and the music is copyrightable. But the game in total is more of an 'abstract' thing. This is hard to grasp. This is my point exactly. Making a clone of a game might not be best ethics, but it's as legal as the thousands of SF books that are just Lord Of The Rings clones :) > >All for I know, they only were about the name 'Tetris'. If you make a > >Tetris-clone called 'spinning dropping blocks' there is as far as I know > >no way to sue you, except as 'bullying'. I doubt one can take copyright > >on such generic shapes as those from tetris. > > http://atarihq.com/tsr/special/tetrishist.html > > Interestingly, most tetris rip-offs use different blocks than the original. > Guess why... Amazing :) This article also proves that this is Not an easy issue! > Anyway, I have the feeling you believe copyrights to be a bad thing! :\ No, not at all, they are working quite well to protect both individuals and companies, within reasonable bounds. Joost (P.S.: sorry for the late reaction, my e-mail provider's smtp died yesterday and was only available again this morning) _______________________________________________ MSX mailing list ([EMAIL PROTECTED]) Info page: http://lists.stack.nl/mailman/listinfo/msx