and so here's a drawing I've just done:

http://davemiller.org/drawings/nuclear/100000_times_normal.png

dave

On 28 March 2011 14:55, dave miller <dave.miller...@gmail.com> wrote:

> I agree - Alan your posts are an absolute pleasure and I understand the
> importance of posting often to the list, to show your ideas, work in
> progress, to get feedback and appreciation, and hopefully trigger ideas in
> other people, amongst other reasons.
>
> I see this place as a community which shares interests and work, and helps
> each other to go forward creatively, and you are hugely important to this
> community.
>
> I know how it feels when I post something and I get no response. It's not
> that I want praise particularly, I just want to share things when I've made
> them. But the nature of the list is that often people dont see the work,
> they miss it, or it doesn't make an impression. It doesn't matter I think.
>
> Anyway, I look forward to your posts, so please keep them coming!
>
> dave
>
>
>
> On 27 March 2011 22:06, Michael Szpakowski <szp...@yahoo.com> wrote:
>
>> Alan - please don't concern yourself *one jot* about how much you post.
>> The more the better It's not as if the list can only sustain a certain
>> number of posts!
>> warmest wishes
>> michael
>>
>> --- On *Sun, 3/27/11, Alan Sondheim <sondh...@panix.com>* wrote:
>>
>>
>> From: Alan Sondheim <sondh...@panix.com>
>> Subject: [NetBehaviour] designer's abject revenge (and message re posting)
>> To: netbehaviour@netbehaviour.org
>> Date: Sunday, March 27, 2011, 10:00 PM
>>
>>
>>
>>
>> designer's abject revenge
>>
>> http://www.alansondheim.org/libya.mov (takes a minute to load)
>>
>> first it appeared wounded or blown apart,
>> then almost cartoon-like but sutured together
>> or trying to re-establish itself as life,
>> whatever that might be, covering up the mesh,
>> or skeins, or even nodes, it was hard to tell,
>> there had to be something to it, something
>> that had the scent of permanency or perhaps
>> a permanent odor, as blood and bruises
>> tend to go the spectral length, running from
>> one liquid color to another
>>
>>
>> (I've been clearly posting too much and will cut back to at most one a day
>> -
>> apologies. My work has been mainly online of course, but I feel I've
>> gotten a
>> bit out of control. It's been a hard past few months (but that's no excuse
>>
>> etc.).)
>> _______________________________________________
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>>
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>
>
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