thanks Manik!

dave

On 28 March 2011 15:53, manik <ma...@sbb.rs> wrote:

>  ...PERFECT...!.../TEXT AND LINK/...MANIK...MARCH...2011...
>
> ----- Original Message -----
> *From:* dave miller <dave.miller...@gmail.com>
> *To:* NetBehaviour for networked distributed 
> creativity<netbehaviour@netbehaviour.org>
> *Sent:* Monday, March 28, 2011 4:39 PM
> *Subject:* Re: [NetBehaviour] designer's abject revenge (and message
> reposting)
>
> and so here's a drawing I've just done:
>
> http://davemiller.org/drawings/nuclear/100000_times_normal.png
>
> dave
>
> On 28 March 2011 14:55, dave miller <dave.miller.uk@<dave.miller...@gmail.com>
> gmail.com> wrote:
>
>> I agree - Alan your posts are an absolute pleasure and I understand the
>> importance of posting often to the list, to show your ideas, work in
>> progress, to get feedback and appreciation, and hopefully trigger ideas in
>> other people, amongst other reasons.
>>
>> I see this place as a community which shares interests and work, and helps
>> each other to go forward creatively, and you are hugely important to this
>> community.
>>
>> I know how it feels when I post something and I get no response. It's not
>> that I want praise particularly, I just want to share things when I've made
>> them. But the nature of the list is that often people dont see the work,
>> they miss it, or it doesn't make an impression. It doesn't matter I think.
>>
>> Anyway, I look forward to your posts, so please keep them coming!
>>
>> dave
>>
>>
>>
>> On 27 March 2011 22:06, Michael Szpakowski <szp...@yahoo.com> wrote:
>>
>>>   Alan - please don't concern yourself *one jot* about how much you
>>> post. The more the better It's not as if the list can only sustain a certain
>>> number of posts!
>>> warmest wishes
>>> michael
>>>
>>> --- On *Sun, 3/27/11, Alan Sondheim <sondh...@panix.com>* wrote:
>>>
>>>
>>> From: Alan Sondheim <sondh...@panix.com>
>>> Subject: [NetBehaviour] designer's abject revenge (and message re
>>> posting)
>>> To: netbehaviour@netbehaviour.org
>>> Date: Sunday, March 27, 2011, 10:00 PM
>>>
>>>
>>>
>>>
>>> designer's abject revenge
>>>
>>> http://www.alansondheim.org/libya.mov (takes a minute to load)
>>>
>>> first it appeared wounded or blown apart,
>>> then almost cartoon-like but sutured together
>>> or trying to re-establish itself as life,
>>> whatever that might be, covering up the mesh,
>>> or skeins, or even nodes, it was hard to tell,
>>> there had to be something to it, something
>>> that had the scent of permanency or perhaps
>>> a permanent odor, as blood and bruises
>>> tend to go the spectral length, running from
>>> one liquid color to another
>>>
>>>
>>> (I've been clearly posting too much and will cut back to at most one a
>>> day -
>>> apologies. My work has been mainly online of course, but I feel I've
>>> gotten a
>>> bit out of control. It's been a hard past few months (but that's no
>>> excuse
>>> etc.).)
>>> _______________________________________________
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>>>
>>>
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>>>
>>
>>
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