I've a two xeon machine as well. sounds like a bug! On 8 May 2012 21:19, Julien Chandelle <[email protected]> wrote:
> I just try my comp on another workstation in the studio and I have no > problem > that was the same computer of mine expect it have only one xeon. > Maybe nuke have probleme with two xeon > > > On Tue, May 8, 2012 at 9:33 AM, Julien Chandelle < > [email protected]> wrote: > >> I just try some things. >> I disable my antivirus but I have no change still lag >> I try to play a sequence in a empty scene and then I have no probleme no >> jump of the thread no lag and when a play. >> My scene have some rotopaint node with in each a lot of roto or paint >> but on 28 frames only. >> So It may be cause by the roto. >> I guess there is no solution to avoid the jump. >> >> >> On Tue, May 8, 2012 at 2:06 AM, Diogo Girondi <[email protected]>wrote: >> >>> How big are the frame numbers are you working on? >>> >>> We have -- for what it seems -- the same exact issue here under 6.3v6 >>> and for us the problem seems to be more present when working with large >>> frames and the curve editor open. I've pinpoint it to a bug in Nuke when >>> drawing gl animation curves for really large frame numbers. >>> >>> On 07/05/2012, at 11:18, Julien Chandelle <[email protected]> >>> wrote: >>> >>> Hey, >>> >>> I notice some issues with nuke and my workstation. >>> >>> When I work or play in nuke one of my thread jump to 100% for few second >>> or minute. >>> >>> During this time It's impossible to work everything in nuke lag >>> >>> And I have to stop try working or pause de sequence and wait few second >>> to let the thread down to a normal % and capable to work. >>> >>> This issues happen almost everytime I play a sequence in nuke, but It >>> happen too when I worked but I can find a constant event to triggered the >>> issues. >>> >>> I use Nuke 6.3 v7 >>> >>> And my workstation is : >>> windows 7 64b sp1 >>> 2 Intel Xeon X5667 @ 3.07ghz (12 thread) >>> 12 GB DDR3 >>> Quadro 600 >>> >>> -- >>> Julien Chandelle >>> GSM : +32 (0) 494 277 542 >>> julienchandelle.be <http://www.julienchandelle.be> >>> @jimbiscuit <https://twitter.com/#%21/jimbiscuit> || >>> imdb<http://www.imdb.com/name/nm2844171/> >>> || Nuke , AE & Fusion Compositor || >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> [email protected], http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> >> >> -- >> Julien Chandelle >> GSM : +32 (0) 494 277 542 >> julienchandelle.be <http://www.julienchandelle.be> >> @jimbiscuit <https://twitter.com/#%21/jimbiscuit> || >> imdb<http://www.imdb.com/name/nm2844171/> >> || Nuke , AE & Fusion Compositor || >> >> > > > -- > Julien Chandelle > GSM : +32 (0) 494 277 542 > julienchandelle.be <http://www.julienchandelle.be> > @jimbiscuit <https://twitter.com/#%21/jimbiscuit> || > imdb<http://www.imdb.com/name/nm2844171/> > || Nuke , AE & Fusion Compositor || > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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