ive just found this online from somebody ... but cant seem to get it the
tree to work , anybody tried this before?



http://me-kipedia.blogspot.ca/2012/07/create-reflection-map-in-nuke.html


create reflection map in Nuke.

- add environmental light to a scene with the object.
- add a new scene and locate a new camera where the object is.
- connect the scene to the scanlinRenderer and set the projection type to
sphere.
- connect the scanlineRenderer to map input of the environmental light.
- composite the object with reflection over the same object with diffusion.





On 25 March 2013 23:59, Pat Wong <[email protected]> wrote:

> thanks guys ill try those ..
>
> Johnathan your refl mat looks usefull , i just need to find a way to
> compile them at work...
>
>
>
>
> On 25 March 2013 10:33, Jonathan Egstad <[email protected]> wrote:
>
>> You can also try the ReflectionCard & ReflectMat plugins on nukepedia.
>>
>> -jonathan
>>
>> On Mar 25, 2013, at 9:45 AM, Deke Kincaid wrote:
>>
>> You can fake this by setup up a camera to render from the reflection
>> point and then re-project that render back onto the surface.  Or like old
>> school renderman reflections before they had raytracing you can generate a
>> cube or spherical map and then use it as a texture with the env light in
>> nuke.
>>
>> -----
>> Deke Kincaid
>> Creative Specialist
>> The Foundry
>> Mobile: (310) 883 4313
>> Tel: (310) 399 4555 - Fax: (310) 450 4516
>>
>> The Foundry Visionmongers Ltd.
>> Registered in England and Wales No: 4642027
>>
>>
>> On Mon, Mar 25, 2013 at 8:01 AM, Pat Wong <[email protected]> wrote:
>>
>>> hi
>>>
>>> is it possible to make a real relection pass from a standard cached 3d
>>> scene from a vanilla install of nuke. I can obviously get 3d to render some
>>> additional aov's such as position passes. normals. etcetc. is it possibke
>>> and are the results good enough from the scanline renderer. no prman
>>> licences at the place im at too.
>>>
>>> thanks
>>>
>>> pat
>>>
>>> _______________________________________________
>>> Nuke-users mailing list
>>> [email protected], http://forums.thefoundry.co.uk/
>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>>
>>
>> _______________________________________________
>> Nuke-users mailing list
>> [email protected], http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>
>>
>>
>> _______________________________________________
>> Nuke-users mailing list
>> [email protected], http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>
>
>
_______________________________________________
Nuke-users mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to