Still centered on the card or at the origin?

If you write geo it looses the transformations but would be at whatever 
position it was at. So its baked the position. Then its transforms are at 0,0,0 
however that is world position.

3 ways to do the same thing. Maybe its the transformGeo method you want, but if 
you are after a local axis vs world axis I find Nuke is not so helpful here, as 
you only have the jack for local axis which means you cant adjust its local 
position through a node and tyoe in exact positions except using the 3rd method 
below and do your local transforms on the first transform (as indicated)

Dont know if thats any help, (note my background is NOT 3D so I may have 
approached this all arse over tit.)


Cheers
Howard

set cut_paste_input [stack 0]
version 7.0 v6
BackdropNode {
 inputs 0
 name BackdropNode1
 tile_color 0x7171c600
 note_font_size 42
 selected true
 xpos -234
 ypos -103
 bdwidth 103
 bdheight 404
}
BackdropNode {
 inputs 0
 name BackdropNode2
 tile_color 0x8e8e3800
 note_font_size 42
 selected true
 xpos -1
 ypos -75
 bdheight 291
}
BackdropNode {
 inputs 0
 name BackdropNode3
 tile_color 0xaaaaaa00
 note_font_size 42
 selected true
 xpos 176
 ypos -83
 bdwidth 104
 bdheight 403
}
CheckerBoard2 {
 inputs 0
 name CheckerBoard1
 selected true
 xpos -224
 ypos -23
}
Cube {
 cube {-0.5 -0.5 -0.5600000024 0.5 0.5 0.5}
 translate {-25.89999962 3.690000057 -0.8700000048}
 rotate {39.89070898 102.8261689 8.307258559}
 name Cube1
 selected true
 xpos -224
 ypos 77
}
WriteGeo {
 file ~/Desktop/test.obj
 file_type obj
 name WriteGeo1
 selected true
 xpos -224
 ypos 138
}
push $cut_paste_input
ReadGeo2 {
 file /Users/whitebeam/Desktop/test.obj
 rotate {56 0 0}
 name ReadGeo1
 selected true
 xpos -231
 ypos 222
}
CheckerBoard2 {
 inputs 0
 name CheckerBoard2
 selected true
 xpos 7
 ypos -22
}
Cube {
 cube {-0.5 -0.5 -0.5600000024 0.5 0.5 0.5}
 translate {-25.89999962 3.690000057 -0.8700000048}
 rotate {39.89070898 102.8261689 8.307258559}
 name Cube2
 selected true
 xpos 7
 ypos 76
}
TransformGeo {
 rotate {56 0 0}
 name TransformGeo1
 selected true
 xpos 7
 ypos 151
}
CheckerBoard2 {
 inputs 0
 name CheckerBoard3
 selected true
 xpos 185
 ypos -17
}
Cube {
 name Cube3
 selected true
 xpos 185
 ypos 83
}
TransformGeo {
 name TransformGeo4
 label "Use as a local transfrom"
 selected true
 xpos 185
 ypos 129
}
TransformGeo {
 translate {-25.89999962 3.690000057 -0.8700000048}
 rotate {39.89070898 102.8261689 8.307258559}
 name TransformGeo3
 selected true
 xpos 185
 ypos 207
}
TransformGeo {
 rotate {56 0 0}
 name TransformGeo2
 selected true
 xpos 185
 ypos 274
}




________________________________
 From: Matan Arbel <[email protected]>
To: Howard Jones <[email protected]>; Nuke user discussion 
<[email protected]> 
Sent: Tuesday, 14 May 2013, 9:44
Subject: Re: Freeze transformation in nuke
 


How should a write geo do it?
A write geo will write the object again. 

I wondered if there's an easy way to freeze the transformation. Lets say I have 
a card at 2.3,1,4
And it's rotations are 12.32 , 18 , 180. 
I want it to stay in the same place but the transformations to reset to 0,0,0,  

Can I do this with the write geo without having to export an fbx?

Sorry for the noob questions :)

On Tuesday, May 14, 2013, Howard Jones  wrote:

would writeGeo do it?
>
>
>H
>
>________________________________
> From: Matan Arbel <[email protected]>
>To: Nuke user discussion <[email protected]> 
>Sent: Tuesday, 14 May 2013, 9:30
>Subject: [Nuke-users] Freeze transformation in nuke
> 
>
>
>Hey all. 
>
>
>
>
>One thing I can't get my head around. 
>In 3d programs u have the option to freeze/delete history if a transformation 
>so u can animate things more easily. 
>
>
>In nuke the use of axis or transformGeo nodes is a pain since u have have to 
>connect your nodes from 0,0,0 of the world. 
>
>
>Is there a script or a simple way to achieve it in nuke?
>
>
>Thanks all. 
>
>-- 
>Sent from Gmail Mobile
>
>_______________________________________________
>Nuke-users mailing list
>[email protected], http://forums.thefoundry.co.uk/
>http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
>

-- 
Sent from Gmail Mobile
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