Hello. Video Game RPG's are strictly not allowed under the d20 System Licenses. And I wonder why you would want to try to build a D&D based game that you could never call D&D without a license from Wizards of the Coast.
In my humble opinion, many times have designers tried to model D&D for officially licensed video games and failed. Why try to model D&D when you could never call it that? Instead come up with something that works for you and your potential customers that is fun! So what if it is similar to D&D because just about every level-based RPG gives D&D a nod or too. Good Gaming! -Roger Bert <[EMAIL PROTECTED]> -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Athlor RPG Sent: Saturday, November 15, 2003 5:31 AM To: [EMAIL PROTECTED] Subject: [Ogf-l] Why OGL? Hello, I'm new here and I'm contemplating using the D&D OGL in a freeware MMORPG I'm developing. I've read it and understand the basics but I feel I'm missing something. Now, as I understand it it, I still won't be able to use an official logo or even make a reference to D&D like, based on or uses 'Dungeons and Dragons 3.5' rules. If this is so, WHY SHOULD I BOTHER? I could just go the route of a game like Darkstone that looks and smells like a D&D game but it's merely cooinsidental (wink-wink). Athlor _________________________________________________________________ Crave some Miles Davis or Grateful Dead? Your old favorites are always playing on MSN Radio Plus. Trial month free! http://join.msn.com/?page=offers/premiumradio _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
