> > Er, I think I've lost at least one layer of atribution, there, but hey. > > The advantage of not unlumping is, well, not unlumping. The time saved > is the initial read-through of the rpg file and writing all the > smaller files. It would at least be spread out a little if we used > lazy unlumping, and only wrote files as we needed them, but at that > point the speed penalties might be occurring at a worse time. Is a big > pause at the start better than a small pause in the middle? > > Simon >
Actually, we already have quite decent support for pre-unlumped files. All we are missing is the ability for a renamed copy of game.exe to autoload a similarly named .rpgdir in the same folder. --- Bob the Hamster _______________________________________________ ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org