On Thu, Sep 29, 2011 at 08:13:10PM -0700, Adam Perry wrote: > On Thu, Sep 29, 2011 at 7:56 PM, Ralph Versteegen <[email protected]> wrote: > > > > On 30 September 2011 08:34, James Paige <[email protected]> wrote: > > > On Thu, Sep 29, 2011 at 11:55:26AM -0700, Adam Perry wrote: > > >> On Thu, Sep 29, 2011 at 11:26 AM, Adam Perry <[email protected]> wrote: > > >> > I'd like to add in a few more plotscripting commands, but I'm not sure > > >> > what files need to be changed. The obvious one is plotscr.hsd, and I'm > > >> > sure I can figure out what to do there, but what other files are > > >> > involved? > > >> > > > >> > I'm not looking to do anything complicated; just getters/setters for > > >> > things like door position and enemy attacks. > > >> > > > >> > > >> Actually, some research shows that enemy attacks are already exposed > > >> (albeit via the arcane "read enemy data" command). So that's one down. > > > > > > Yes, the "read enemy data" commands are unfortunately arcane, and will > > > be a backcompat pain in the future. > > > > I had been thinking recently: let's not support read/writeenemydata > > for anything other than the provided constants. If you haven't used > > them, and I haven't used them, and Mogri hasn't used them, then we can > > be nearly sure that noone has. > > > But I just wrote a script using them extensively...
Did you use any data index numbers other than the 11 documented in http://hamsterrepublic.com/ohrrpgce/docs/plotdict.xml#about-readenemydata ? --- James _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
