+1 for your thoughts. 2012/5/21 Graham Lauder <y...@apache.org>
> > Hi. > > > > 2012/5/21 Paulo de Souza Lima <paulo.s.l...@varekai.org> > > > > > 2012/5/21 Albino Biasutti Neto <biasut...@gmail.com> > > > > > > > Hi. > > > > > > > > 2012/5/20 Raul Pacheco da Silva <raulpachecodasi...@gmail.com> > > > > > > > > > Yes, like others softwares and questions in free internet > > > > > > > > > > > > > > > > > > > > U2es,012/5/20 Paulo de Souza Lima <paulo.s.l...@varekai.org> > > > > > > > > > > > This could be done in the wiki. > > > > > > > > Yes. > > > > > > > > Let's go ?! > > > > > > > > Who wants to also create questions feel free. > > > > > > > > Albino > > > > > > You? > > > > We. :) > > > > Albino > > First off we need to figure what we want to learn, just asking random > questions is no way to endear us to our users. > Totally agree. We need know the goal we ask this kind of questions. > > We used to have a survey that the user connected to when s/he selected "I > want > to register" during install. That survey, set up by SUN, was very > comprehensive. > It had a couple of problems: > One was that it was just an information gathering exercise there seemed to > be > no real goal other than that. > > Second was that it took too long to fill in, around 45 minutes. > Consequently > very actually completed it. I did the numbers on it a few years back but > unfortunately I can't find them. Suffice to say it was miniscule, > insufficient to be a reasonable sample. > > So therefore, any survey should have: > > 1) A specific goal such as: to guide marketing as to untapped target > markets > or perhaps to answer a specific UX question. In other words the data > gathered > should be used to guide specific decisions > > 2) the survey participants should be told what the survey is about and how > their participation will affect the product. > > 3) An approximate completion time but no more than 10 minutes and as close > to > 5 as feasible. > > We also need to identify the target audience and how we approach that > audience. > > So question one: What issue needs discussing right now and why. > > My first response to this would be Aesthetics. A common complaint that we > have had is that the interface looks something from Win 2000 period. > > At first glance they are right. Buttons look clunky, the 3D depression > with > dark gray background does look old. Symphony by comparison has a light > background behind the buttons on mouse over and a quite thin emboss on > click. > It looks lighter and fresher. Good job symphony team. > > We could put up a set of UI designs or themes and survey our users feelings > about them. > > What else could we usefully ask about? > Personally I think one plug-in etc can help collecting user behavior to offer more user experience/behavior analysis maybe is one good choice. But it is out of this topic scope.. > > Cheers > GL > > > >