You have to have the Flash 9 Debug version of the player installed, not the 
regular version of the Flash 9 player.   You can install it from the Adobe web 
site.
 

Jason Merrill
Bank of America 
Enterprise Technology & Global Risk L&LD
Instructional Technology & Media 

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________________________________

        From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of izak 
marais
        Sent: Monday, August 11, 2008 4:02 PM
        To: Open Source Flash Mailing List
        Subject: Re: [osflash] Am I overlooking any crucial tools?
        
        
        Hi everyone, 
        Well after fresh install and a reboot my flash player works again. I´ve 
replaced /usr/lib/flashplugin-nonfree/libflashplayer.so with the debugger 
libflashplayer.so from the SDK and it still works. I can also run swf's in the 
standalone player. I've started compiling actionscript tutorials using mxmlc. 
        
        However I can't get trace() to work (in either the plugin or the 
standalone). Trace instructions are simply ignored. I've even tried running the 
compiler with the debug=true flag, but as expected that does not influcence 
trace(). What could I be doing wrong?
        
        Here is a minimal example (contents of file HelloWorld.as:
        
        package { 
            import flash.display.Sprite; 
            import flash.text.TextField; 
             
            public class HelloWorld extends Sprite { 
                 
                public function HelloWorld() { 
                    var display_txt:TextField = new TextField(); 
                    display_txt.text = "Hello World!";                          
  //displays text
                    trace("attempting to trace something else")         //does 
nothing
                    addChild(display_txt); 
                } 
            } 
        } 
        
        The compiler is invoked:
        mxmlc -benchmark=true HelloWorld.as
        
        regards,
        Izak
        

        ----- Original Message ----
        From: Martin Wood-Mitrovski <[EMAIL PROTECTED]>
        To: Open Source Flash Mailing List <[email protected]>
        Sent: Thursday, August 7, 2008 9:29:49 AM
        Subject: Re: [osflash] Am I overlooking any crucial tools?
        
        
        
        izak marais wrote:
        > Thanks for the feedback. I am glad that the compiler will work easier 
        > than the player. Ubuntu indeed uses the nspluginwrapper and I 
previously 
        > had the flash9 player working, however by following the first part of 
        > the  SDK installation instructions (uninstall falsh player plugin and 
        > replace it with the debugger version distributed as part of the SDK) 
I 
        > have managed to break it.
        > 
        > However, the stand-alone-player (i.e. not the browser-plugin) 
        > distributed with the SDK runs fine. So is it really necessary to have 
        > the browser-plugin-player be the debugger version? Does the rest of 
the 
        > SDK depend on this? Or could I use the stand-alone-player for 
debugging 
        > and stick with the standard player?
        
        just use the standalone.
        
        
        actually thats one thing that bothers me about FlexBuilder is that it 
defaults 
        to generating html wrappers and launching them in the browser without 
any 
        preferences to change it for new projects.
        
        what i find strange is that they could have easily integrated the 
player into an 
        eclipse view either via some JNI stuff to directly host the plugin or 
via the 
        browser component, after all Adobe should know their own 
technology....anyway, 
        im rambling about FlexBuilder which isn't free or open source so not 
really 
        appropriate :)
        
        
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