hm ...Sorry but I'm not using MAC, but Windows and VS2005

I have osg 2.2, 2.4, 2.5.1, 2.6.1 compiled well and configured for my
project... all is good for that.

The \src\Xcode\OpenSceneGraph\config\OpenThreads/Config file has changed
from 2.6.1... and this makes the problem...

Thanks,
   Vincent

2008/12/10 Robert Osfield <[EMAIL PROTECTED]>

> Hi Vincent,
>
> Have you built the OSG before on this Mac?  If so which version?
>
> I do wonder if you don't have an Apple SDK missing that contains the
> AvailabilityMacros.h that the Config is trying to use.
>
> Robert.
>
> On Wed, Dec 10, 2008 at 12:55 PM, Vincent Bourdier
> <[EMAIL PROTECTED]> wrote:
> > Error :
> >
> 1>Z:\OSG_current_svn\sources\src\Xcode\OpenSceneGraph\config\OpenThreads/Config(4)
> > : fatal error C1083: Impossible d'ouvrir le fichier include :
> > 'AvailabilityMacros.h' : No suche file or directory
> >
> > File
> >
> Z:\OSG_current_svn\sources\src\Xcode\OpenSceneGraph\config\OpenThreads/Config(4)
> > contains :
> >
> > #ifndef _OPENTHREADS_CONFIG
> > #define _OPENTHREADS_CONFIG
> >
> > #include <AvailabilityMacros.h>
> > #if defined(MAC_OS_X_VERSION_10_5)
> >     #if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_5
> >         #define _OPENTHREADS_ATOMIC_USE_BSD_ATOMIC
> >     #endif
> > #endif
> > /* #undef _OPENTHREADS_ATOMIC_USE_GCC_BUILTINS */
> > /* #undef _OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS */
> > /* #undef _OPENTHREADS_ATOMIC_USE_SUN */
> > /* #undef _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED */
> > /* #undef _OPENTHREADS_ATOMIC_USE_MUTEX */
> >
> > #endif
> >
> > If I remove the #include <AvailabilityMacros.h> ... no error, but a lot
> of
> > warning on osg sources ... I stop compilation after 8000 warnings.
> >
> > Not sure to understand you with Cmake.
> > If I remove the Cmakecache.txt, I need to configure from zero again, and
> the
> > result would the same as previously...
> >
> > Vincent.
> >
> > 2008/12/10 Robert Osfield <[EMAIL PROTECTED]>
> >>
> >> Hi Vincent,
> >>
> >> I'm not familiar with the AvailabilityMacros.h dependency.  Could you
> >> post the file that is trying to include it.
> >>
> >> One thing you could try would be to remove the CMakeCache.txt and then
> >> re-run ./configure to see if force a query of available facilties
> >> might prod it in the right direction.
> >>
> >> A couple of days back I was compiling the OSG svn on a Mac, albeit via
> >> remote login and didn't have any problems with the cmake based build.
> >>
> >> Robert.
> >>
> >> On Wed, Dec 10, 2008 at 12:28 PM, Vincent Bourdier
> >> <[EMAIL PROTECTED]> wrote:
> >> > I just use Cmake to compile OSG : it was good, no errors.
> >> >
> >> > After that, I set my project including :
> >> > Z:\OSG_current_svn\sources\src\include
> >> > Z:\OSG_current_svn\sources\src\Xcode\OpenSceneGraph\config
> >> >  in the include directories...
> >> >
> >> > and AvailabilityMacros.h, included from
> >> > \sources\src\Xcode\OpenSceneGraph\config\OpenThreads/Config, is not
> >> > found.
> >> >
> >> > Vincent.
> >> >
> >> > 2008/12/10 Robert Osfield <[EMAIL PROTECTED]>
> >> >>
> >> >> Hi Vincent,
> >> >>
> >> >> How are you going about configuring your project?  Are you trying to
> >> >> use the deprecated XCode projects or generating Xcode projects from
> >> >> cmake?
> >> >>
> >> >> Robert.
> >> >>
> >> >> On Wed, Dec 10, 2008 at 12:10 PM, Vincent Bourdier
> >> >> <[EMAIL PROTECTED]> wrote:
> >> >> >
> >> >> > no pb during compilation ... but when I configure my project...
> >> >> >
> >> >> > in
> ...\sources\src\Xcode\OpenSceneGraph\config\OpenThreads/Config(4)
> >> >> > :
> >> >> > AvailabilityMacros.h not found ... I didn't found it in OSG..
> >> >> >
> >> >> > hmm.... where is it ?
> >> >> >
> >> >> > thanks,
> >> >> >    Vincent.
> >> >> >
> >> >> >
> >> >> > 2008/12/10 Vincent Bourdier <[EMAIL PROTECTED]>
> >> >> >>
> >> >> >> Thanks,
> >> >> >>
> >> >> >> I already have dev release compilated, but when a submission i
> done,
> >> >> >> i
> >> >> >> want to test it, maybe someone can solve/have solved bug I am
> >> >> >> looking
> >> >> >> at...
> >> >> >>
> >> >> >> Thanks Robert.
> >> >> >>
> >> >> >> Vincent.
> >> >> >>
> >> >> >> 2008/12/10 Robert Osfield <[EMAIL PROTECTED]>
> >> >> >>>
> >> >> >>> HI Vincent,
> >> >> >>>
> >> >> >>> Dev releases are static tags that don't get patched, once they
> are
> >> >> >>> made they never changed, so you would only need to compile once.
> >> >> >>>
> >> >> >>> The trunk is where all the new submissions get merged, then once
> >> >> >>> ever
> >> >> >>> week or two a dev release comes out.  So if you want all the
> >> >> >>> absolute
> >> >> >>> latest day by day changes then trunk is where you want to be,
> but..
> >> >> >>> with it comes a risk of build breaks.  Build breaks do tend to
> get
> >> >> >>> fixed pretty quickly though, but you might need to become active
> in
> >> >> >>> helping fix them :-)
> >> >> >>>
> >> >> >>> Robert.
> >> >> >>>
> >> >> >>> On Wed, Dec 10, 2008 at 10:37 AM, Vincent Bourdier
> >> >> >>> <[EMAIL PROTECTED]> wrote:
> >> >> >>> > Hi,
> >> >> >>> >
> >> >> >>> > I want to have the lastest source code, to benefit of
> >> >> >>> > submissions.
> >> >> >>> >
> >> >> >>> > My goal is just to update my src osg OSG each day and recompile
> >> >> >>> > on
> >> >> >>> > my
> >> >> >>> > computer...
> >> >> >>> >
> >> >> >>> > is http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunkthe
> >> >> >>> > good
> >> >> >>> > SVN
> >> >> >>> > adress to checkout ?
> >> >> >>> >
> >> >> >>> > or
> >> >> >>> >
> >> >> >>> >
> >> >> >>> >
> >> >> >>> >
> http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.7.6
> >> >> >>> > ?
> >> >> >>> >
> >> >> >>> > thanks,
> >> >> >>> >
> >> >> >>> > Vincent.
> >> >> >>> >
> >> >> >>> > _______________________________________________
> >> >> >>> > osg-users mailing list
> >> >> >>> > osg-users@lists.openscenegraph.org
> >> >> >>> >
> >> >> >>> >
> >> >> >>> >
> >> >> >>> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >> >> >>> >
> >> >> >>> >
> >> >> >>> _______________________________________________
> >> >> >>> osg-users mailing list
> >> >> >>> osg-users@lists.openscenegraph.org
> >> >> >>>
> >> >> >>>
> >> >> >>>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >> >> >>
> >> >> >
> >> >> >
> >> >> > _______________________________________________
> >> >> > osg-users mailing list
> >> >> > osg-users@lists.openscenegraph.org
> >> >> >
> >> >> >
> >> >> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >> >> >
> >> >> >
> >> >> _______________________________________________
> >> >> osg-users mailing list
> >> >> osg-users@lists.openscenegraph.org
> >> >>
> >> >>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >> >
> >> >
> >> > _______________________________________________
> >> > osg-users mailing list
> >> > osg-users@lists.openscenegraph.org
> >> >
> >> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >> >
> >> >
> >> _______________________________________________
> >> osg-users mailing list
> >> osg-users@lists.openscenegraph.org
> >>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
> > _______________________________________________
> > osg-users mailing list
> > osg-users@lists.openscenegraph.org
> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> >
> >
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