Hi all, I created a CMake script for osgAL, so that it would be much easier to build. However, I need testing! So if you're interested in audio (and maybe in the osgAudio layer, in the future), please test building (and using if you have enough time) osgAL *from the trunk*. I personally tested it under Windows+MSVC8 (out-of-the-source build) and it works fine. Feel free to email me directly.
Thank you. Checkout osgAL SVN trunk at https://osgal.svn.sourceforge.net/svnroot/osgal Dependencies: - OpenAL or OpenAL-Soft ( http://kcat.strangesoft.net/openal.html#download ) - ALUT or freeALUT ( Maybe http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx?RootFolder=%2fopenal%2fDownloads%2fALUT&FolderCTID=&View=%7b6A9700C6%2d7248%2d4CD2%2d83F5%2d268F2C176072%7d ) - libOGG and libVorbis ( http://xiph.org/downloads/ ) - And of course OSG! Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org