Not trying to hijack this thread--and I can't really read it all for now because I'm still fighting off lots of complications from a recent oral surgery--but what you want is called "bugle." I used it to make all of the old osgWidget and osgPango videos and it works like a charm.
What it does is LD_PRELOAD's glSwap() or whatever and replaces it with a version that shimmies off data to ffmpeg for encoding. Simple, clean, and easy for basic usage. On Thu, 2008-12-18 at 20:38 +0100, Simon Loic wrote: > Hi, > > I apology in advance if this thread have been heavily answered before > (if so just tell where I can find the solution). Still I would like to > know the different alternative (the good ones) to record a video of my > scene. > So far I was using an external tool for screenCast (called istanbul). > But I'm not satisfied by this because when my scene is very complex, > my osg based application is lagging and this leads to a poor quality > of th video. > > I'm especially interested if there is a way to create an > RecordCameraPathHandler to record a path, and then instead of saving > it as a .path file compute the video in a batch mode. By batch mode I > mean that the creation of the video doesn't need to be real time. In > that way I could hopefully control the lag effects and eventually the > resolution of the video. > > Sincerely, > > -- > Loïc Simon > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org