Not trying to hijack this thread--and I can't really read it all for now
because I'm still fighting off lots of complications from a recent oral
surgery--but what you want is called "bugle." I used it to make all of
the old osgWidget and osgPango videos and it works like a charm.

What it does is LD_PRELOAD's glSwap() or whatever and replaces it with a
version that shimmies off data to ffmpeg for encoding. Simple, clean,
and easy for basic usage.

On Thu, 2008-12-18 at 20:38 +0100, Simon Loic wrote:
> Hi,
> 
> I apology in advance if this thread have been heavily answered before
> (if so just tell where I can find the solution). Still I would like to
> know the different alternative (the good ones) to record a video of my
> scene.
> So far I was using an external tool for screenCast (called istanbul).
> But I'm not satisfied by this because when my scene is very complex,
> my osg based application is lagging and this leads to a poor quality
> of th video.
> 
> I'm especially interested if there is a way to create an
> RecordCameraPathHandler to record a path, and then instead of saving
> it as a .path file compute the video in a batch mode. By batch mode I
> mean that the creation of the video doesn't need to be real time. In
> that way I could hopefully control the lag effects and eventually the
> resolution of the video.
> 
> Sincerely,
> 
> -- 
> Loïc Simon
> _______________________________________________
> osg-users mailing list
> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

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