Hi, everyone, i also met the same problem what arsenikal metioned.
i could not compile the "simpleExample" after i uncommented the //USE_OSGPLUGIN(ive). i got the same link errors about "ive::Terrain::write" and "ive::Terrain::read(ive::DataInputStream*)". i tried to modify the codes as arsenikal's suggestion, then i could load ive model,but no texture be showed. my texture images are tga format and are stored in the fold "images". this fold is placed with ive file. i added them all into the xcode project. what's wrong in my work? Thank you very much! Cheers, tangyu ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=36785#36785 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org