> Careful. Many people (including me) are reading this via the mailing > list, not forum - there is a gateway between the two, so forum posts go > to the list and list posts show up on the forum. > > Thus I had no clue which "tutorial as presented in this thread" are you > referring to. For me the thread started with your questions about the > OSG not building. And only now I see that in addition to the Wiki page > there is another, two months old mail (in another e-mail thread) from > Nathan Collins from the 4th February explaining how to build OSG using > MinGW tools (unsupported way, btw). Or is there yet another tutorial > that you have actually used?
I'm aware of that. I actually use both the email list and the forum interchangeably. I assumed most people did as well to see the full context of discussion. Apparently that is not the case. For individuals who mainly use the email list, I will try to be more explicit in referring back to the forum. In answer to your question...no, I'm not referring to another tutorial. This was the only one. I tried it out and it didn't work so well (so far). I simply asked why and I got answers. Nothing more, nothing less. > Right, correct. However, please do address that to Nathan - you haven't > specified that it was actually his tutorial, so it is likely that nobody > has realized that that is the one you are talking about. Nathan also > seems to be using the mailing list, not forum, so he likely missed the > question entirely. Hmmm...you must have missed the email list response from Alistair Baxter on 4/3/13 @ 2:11am who was addressing my questions in behalf of Nathan Collins who is out of town. He apparently saw what I wrote and the context that it was written in. He knew what I was talking about... > On the other hand, OSG and NDK is *not* meant for complete novices, > especially OSG on Android is still a bit rough for various reasons. So > let's be reasonable here - a novice is actually expected to read the > documentation before starting on something (like the Cygwin issue ...) Not sure what to say regarding this comment... > Give that a shot. That tutorial is tried, it does work and is using the > official (Google supported) way of building applications for Android. > However, you may still encounter bugs - like the last compilation error you > had. That is the nature of the beast, because the NDK is quite fast moving > target and Google is prone to fix one bug and introduce two new ones in every > release. Furthermore, their documentation for it is pretty much non-existent. Pretty hard to read documentation that is pretty much non-existent...even for a novice...;^) -Shayne ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53443#53443 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org