Is the additional performance penalty for OGL apps (versus DX) from context sharing still an issue?
On Thu, Oct 22, 2015 at 4:59 AM, Christian Buchner < christian.buch...@gmail.com> wrote: > NOTE: Oculus SDK and Runtime 0.8.0.0 beta have just been (quietly) > released. > > Find a change log here: > > https://developer.oculus.com/downloads/pc/0.8.0.0-beta/Oculus_Runtime_for_Windows/ > > Christian > > > 2015-09-29 21:24 GMT+02:00 Jan Ciger <jan.ci...@gmail.com>: > >> -----BEGIN PGP SIGNED MESSAGE----- >> Hash: SHA1 >> >> Hello, >> >> On 29/09/15 12:22, Antoine Galluet wrote: >> > Hi, >> > >> > Please tell me if you prefer me to post my issue in another thread >> > to keep this one clean. >> > >> >> Please, don't hijack threads with unrelated issues. Make a new >> thread/topic. >> >> > I'm starting with openscenegraph and the oculus. I compiled the >> > viewer and I can load the basic example (cow, plane). But I have an >> > error when I try to load one of my own .osgb. The viewer returns me >> > "InputStream::readObject<>: Unsupported wrapper class" >> > >> > Do you have any clue of what's going wrong? >> >> >> Your problem is likely because you are trying to load an .osgb file >> that was exported by an incompatible OSG version. That has nothing to >> do with Oculus Rift whatsoever. >> >> Try to use osgconv on the file and convert it to .osg for example. If >> you set OSG_NOTIFY_LEVEL env. variable to DEBUG, it might give you >> idea why it has failed. >> >> >> Regards, >> >> Jan >> >> >> -----BEGIN PGP SIGNATURE----- >> Version: GnuPG v2 >> >> iD8DBQFWCuWLn11XseNj94gRAqcnAJwJL/z9wZbD8nfGq6Ckc+AjBSzGZgCdGv0l >> ETZWZaJidAldsagsFMCikDI= >> =/Hf3 >> -----END PGP SIGNATURE----- >> _______________________________________________ >> osg-users mailing list >> osg-users@lists.openscenegraph.org >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Chris 'Xenon' Hanson, omo sanza lettere. xe...@alphapixel.com http://www.alphapixel.com/ Training • Consulting • Contracting 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL Legal/IP • Code Forensics • Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography • LIDAR • Embedded • Mobile • iPhone/iPad/iOS • Android @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) 623-PIXL [7495]
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