Hi, I just fixed a performance related bug.
Due to misuse of an enum I had accidentally disabled all culling. (This bug would probably been avoided if strongly typed enum a'la C++11 were used). This bug only affects users using Oculus SDK 0.6 and 0.7. I urge all users of these versions of OsgOculusViewer to update to the head revision on GitHub. Best regards, Björn ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=65077#65077 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org