Speaking of memory, has anyone done an analysis of various version of POE and perl, to see how much memory each one of these configurations use? I would like to use POE on an embedded device which has limited memory, and no swap space. If there is a particular combination of POE/perl that is low on memory usage, I'll be the first one to jump on it. :)
-a At 12:51 PM 1/24/2002 -0500, you wrote: >On Thu, Jan 24, 2002 at 11:10:49AM -0600, Bob Maccione wrote: > > I've been playing with the BlockSize on my app (that's not quite done yet) > > and am wondering what the downside of having a larger BlockSize is? If I > > know that my max message size will be 30k what is wrong with setting the > > BlockSize to 30k (now I understand that you don't want to set it to really > > really large sizes but where are the tradeoffs? > >It eats up more memory. If you have 200 clients each sending 30KB >blocks, it could potentially chew up 6MB of memory just to buffer >them. Come to think of it, that's not a whole lot these days. > >I imagine at some point the amount of time it takes to move those >blocks around breaks even with the speed gain you get from having >them. I can't begin to guess where that occurs. > >-- Rocco Caputo / [EMAIL PROTECTED] / poe.perl.org / poe.sf.net