Thank you very much for clarification and your suggestion Radu!

On Friday, January 27, 2023 at 10:14:37 AM UTC-4 Radu Serban wrote:

> HJ,
>
>  
>
> First, please keep these conversations on the Chrono user mailing list.  
>
>  
>
> Well, the statement you quoted is pretty clear.  It doesn’t say that a 
> wheeled vehicle cannot be used with deformable terrain, but just that 
> certain tire models are not compatible with a deformable terrain.  These 
>  tire models (Pacejka, TMeasy, Fiala) were developed and meant for rigid 
> terrain; and in fact, pretty smooth rigid terrain at that.  Note that we 
> didn’t come up with these tire models, but just implemented them in Chrono. 
> They are standard tire models that are widely used for **on-road** 
> vehicle simulations.
>
>  
>
> As for which Chrono deformable terrain formulation to use, I would not 
> recommend FEA. That is not what we commonly use, it’s a pretty inefficient 
> way of modeling soil deformation, and is quite limiting.  I would certainly 
> start with SCM because it’s simpler and fast.  If you want something 
> higher-fidelity, I suggest looking at the continuum representation of 
> deformable terrain provided through Chrono::FSI (although that will require 
> an NVIDIA GPU).
>
>  
>
> As I indicated on the tutorial page you linked to, for now you will have 
> to stick with a rigid tire or an FEA tire.  Again, for simplicity and 
> efficiency, I recommend using a rigid tire for now. 
>
>  
>
> --Radu
>
>  
>
> *From:* hj <[email protected]> 
> *Sent:* Friday, 27 January 2023 14:57
> *To:* Radu Serban <[email protected]>
> *Subject:* Private message regarding: [chrono] Wheeled vehicle simulation 
> on deformable terrain?
>
>  
>
> Thank you vey much for clarifying Radu. Yes I actually saw the tutorials 
> but the part that confused me was from 
> https://api.projectchrono.org/vehicle_terrain.html that is says :
>
>  
>
> "Note however that these quantities are relevant only for the interaction 
> with the so-called semi-empirical tire models 
> <https://api.projectchrono.org/wheeled_tire.html#vehicle_tire_empirical>. 
> As such, they are not used for the case of deformable terrain (SCM, 
> granular, or FEA-based) which can only work in conjunction *with rigid 
> <https://api.projectchrono.org/wheeled_tire.html#wheeled_tire_rigid> or FEA 
> <https://api.projectchrono.org/wheeled_tire.html#wheeled_tire_fea> tire 
> models and with tracked vehicles* (as they rely on the underlying Chrono 
> collision and contact system)."
>
>  
>
> So I just wanted t omake sure. I think I'll go with FEA or SCM terrain. 
>
>  
>
> Thank you
>
>  
>
> On Thursday, January 26, 2023 at 3:12:45 PM UTC-4 Radu Serban wrote:
>
> Yes, of course you can use wheeled vehicles on deformable terrain.
>
> There are demos in the Chrono distributions that illustrate that. Which 
> particular deformable terrain formulation are you interested in?
>
> Finally, would you please let us know where in the tutorials is mentioned 
> that only tracked vehicles work with deformable terrain?!
>
>  
>
> --Radu
>
>  
>
> *From:* [email protected] <[email protected]> *On 
> Behalf Of *hj
> *Sent:* Thursday, 26 January 2023 19:43
> *To:* ProjectChrono <[email protected]>
> *Subject:* [chrono] Wheeled vehicle simulation on deformable terrain?
>
>  
>
> Hello
>
>  
>
> I've been reading the chrono tutorial about deformable surface modeling. I 
> was wondering if there is any way I can use Chrono for simulation of 
> wheeled vehicle on a deformable terrain?  It is mentioned in the tutorials 
> that deformable terrain models only work with tracked vehicles!
>
>  
>
>  
>
> I appreciate any feedback !
>
>  
>
> Thank you
>
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