Yeah cool. I think it will give me a good push to finish off more tests as we change towards py3k.
The sprite module is missing tests for a lot of the older sprite functionality. So that's the major one of the .py files I think. Our build scripts, and tests are the other major .py files. If we start back porting some of the pgreloaded py3k stuff, then I think we can have a pygame 1.9 prerelease for py3k within 4 weeks time(in time for the course). Remember, it only took Marcus a few days to port pgreloaded. cheers, On Fri, Apr 10, 2009 at 11:32 AM, Lenard Lindstrom <le...@telus.net> wrote: > I would agree that Python 2.6 is more appropriate at the moment. Jython, > for instance, is still at 2.5 beta. And many games depend on pyopengl at the > minimum. As for releasing a Python 3.0 version of Pygame, that could be a > problem if two versions of the .py modules must be kept. Since one goal for > Pygame 1.9 is to have extensive unit tests ready, and therefore completing a > major bug hunt in Pygame, it would be best to wait until after that is done. > But yes, we can start readying Pygame for Python 3 by backporting > pgreloaded's cross-compatibility tools. > > Lenard > > René Dudfield wrote: > >> Hi, >> >> python 3.0 is *not* so good to teach. Most of the available tutorials, >> and books use 2.x. Most of the available code uses 2.x >> >> Major modules like numpy, pyopengl, and 5000+ other modules are not ready >> for python3 yet. >> >> It's just not ready yet (even the python developers say that). >> >> >> However, when are you teaching it? We might be able to get a python3 >> release of pygame ready in time. >> >> >> cheers, >> >> >> >> >> On Fri, Apr 10, 2009 at 6:58 AM, Andre Krause <p...@andre-krause.net<mailto: >> p...@andre-krause.net>> wrote: >> >> dear list, i need pygame for >> >> www.portablepython.com <http://www.portablepython.com> >> >> >> i need it for teaching programming to total beginners. i choose >> python 3.0.1 >> version of portable python, because it avoids some problems that >> would confuse >> programming beginners ( for example the integer division problem) >> >> later in the course i introduce pygame and let them program a very >> simple >> breakout like game and a baloon pop game. >> >> question: is pygame already compatible with python 3.0.1 ? >> >> >> i tried installing the binary release: >> >> "pygame-1.8.1.win32-py2.6.msi ~ 1.4M (python2.5.4 is the best >> python on windows >> at the moment)" >> >> would it help if i would try a svn - nightly build version ? >> >> >> currently, i get the error message: >> >> >> "Traceback (most recent call last): >> File "<string>", line 248, in run_nodebug >> File "C:\Dokumente und Einstellungen\herc\Eigene >> Dateien\module1.py", line 2, >> in <module> >> from pygame import * >> File >> "c:\PortablePython3\App\lib\site-packages\pygame\__init__.py", line 70 >> raise NotImplementedError, MissingPygameModule >> ^ >> SyntaxError: invalid syntax" >> >> >> kind regards and thanks in advance ! >> >> >> > > -- > Lenard Lindstrom > <le...@telus.net> > >