Ah, I completely misread your post  :D.  Good luck!  That would be a great 
addition to pyglet.  Let me know if you want a tester... I've got lost of 
controllers to play with.

On Wednesday, October 21, 2015 at 8:01:45 PM UTC-5, Benjamin Moran wrote:
>
> Thanks for the reply, Leif. 
>
> What I'm thinking is much simpler than that. I plan on leaving the 
> existing joystick api in pyglet as-is, and implementing the game controller 
> api as an abstraction over that (how it's done in SDL). 
>
> I've already hacked up a quick script that converts the pyglet joystick 
> ids to the SDL GUIDs on Linux. I just need to code up the rest of the 
> abstraction for the game controller buttons and sticks.
>
>

-- 
You received this message because you are subscribed to the Google Groups 
"pyglet-users" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To post to this group, send email to [email protected].
Visit this group at http://groups.google.com/group/pyglet-users.
For more options, visit https://groups.google.com/d/optout.

Reply via email to