Ah, I completely misread your post :D. Good luck! That would be a great addition to pyglet. Let me know if you want a tester... I've got lost of controllers to play with.
On Wednesday, October 21, 2015 at 8:01:45 PM UTC-5, Benjamin Moran wrote: > > Thanks for the reply, Leif. > > What I'm thinking is much simpler than that. I plan on leaving the > existing joystick api in pyglet as-is, and implementing the game controller > api as an abstraction over that (how it's done in SDL). > > I've already hacked up a quick script that converts the pyglet joystick > ids to the SDL GUIDs on Linux. I just need to code up the rest of the > abstraction for the game controller buttons and sticks. > > -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
