I agree. I currently only test 2.7 and 3.4. I guess that 2.6 and 3.2 are 
already old enough to not consider for pyglet anymore. 3.3 is also 
questionable.

Rob

Op woensdag 21 oktober 2015 20:27:26 UTC+2 schreef Leif Theden:
>
> I think that 2.7 is fine.  The legacy code in pyglet (>2.6) likely exists 
> because it was written a long time ago, and not likely because it written 
> to be compatible with old python. Python 2.6 is nearly 8 years old now and 
> isn't required except on odd linux (redhat, etc).  
>
> I've considered exactly what you are proposing, using SDL2 for input, but 
> I think that you will have a lot more work to do.  AFAIK, you will need to 
> use all of SDL2 (windowing, events, etc).  Pyglet interfaces at the OS 
> level (with ctypes), so you *may* have to re-implement more than just the 
> joystick API.  Something to think about anyway.
>
> On Tuesday, October 6, 2015 at 9:36:26 AM UTC-5, Benjamin Moran wrote:
>
>> Hi guys,
>>
>> New user of pyglet, and potential contributor. I'm not sure if the core 
>> developers visit this forum, but I thought it was a good place to start. 
>> Basically, I want to implement support for SDL2 GameController_API style 
>> controller mapping, and wanted to knowthe minimum Python version I should 
>> target. Python 3 is a given, but is 2.7 old enough on the 2.x branch? Does 
>> pyglet still officially support older than that? 
>>
>> In case anyone is not familar with the SDL2 Game Controller API, it's 
>> basically a way to have game controllers "just work" on Linux/Max/Windows. 
>> It presents an internal layout that mimics the ubiqitous Xbox360 layout. 
>> There is also an internal database of dozens of popular controllers that 
>> just work out of the box. For controllers that are not recognised yet, 
>> there is the ability to load mappings from a file 
>> (SDL_GameControllerAddMappingsFromFile), or automatically from an 
>> environmental value (SDL_GAMECONTROLLERCONFIG), as is the case when you 
>> launch a game under Steam. 
>> SDL Wiki page:  http://wiki.libsdl.org/CategoryGameController
>> GameController mapping database:  
>> https://github.com/gabomdq/SDL_GameControllerDB
>>
>> This would be built on top of the existing pyglet joystick API, in much 
>> the same way as SDL2 does it.
>>
>> Any feedback would be appreciated. 
>>
>> -Ben
>>
>>
>>

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