I agree. I currently only test 2.7 and 3.4. I guess that 2.6 and 3.2 are already old enough to not consider for pyglet anymore. 3.3 is also questionable.
Rob Op woensdag 21 oktober 2015 20:27:26 UTC+2 schreef Leif Theden: > > I think that 2.7 is fine. The legacy code in pyglet (>2.6) likely exists > because it was written a long time ago, and not likely because it written > to be compatible with old python. Python 2.6 is nearly 8 years old now and > isn't required except on odd linux (redhat, etc). > > I've considered exactly what you are proposing, using SDL2 for input, but > I think that you will have a lot more work to do. AFAIK, you will need to > use all of SDL2 (windowing, events, etc). Pyglet interfaces at the OS > level (with ctypes), so you *may* have to re-implement more than just the > joystick API. Something to think about anyway. > > On Tuesday, October 6, 2015 at 9:36:26 AM UTC-5, Benjamin Moran wrote: > >> Hi guys, >> >> New user of pyglet, and potential contributor. I'm not sure if the core >> developers visit this forum, but I thought it was a good place to start. >> Basically, I want to implement support for SDL2 GameController_API style >> controller mapping, and wanted to knowthe minimum Python version I should >> target. Python 3 is a given, but is 2.7 old enough on the 2.x branch? Does >> pyglet still officially support older than that? >> >> In case anyone is not familar with the SDL2 Game Controller API, it's >> basically a way to have game controllers "just work" on Linux/Max/Windows. >> It presents an internal layout that mimics the ubiqitous Xbox360 layout. >> There is also an internal database of dozens of popular controllers that >> just work out of the box. For controllers that are not recognised yet, >> there is the ability to load mappings from a file >> (SDL_GameControllerAddMappingsFromFile), or automatically from an >> environmental value (SDL_GAMECONTROLLERCONFIG), as is the case when you >> launch a game under Steam. >> SDL Wiki page: http://wiki.libsdl.org/CategoryGameController >> GameController mapping database: >> https://github.com/gabomdq/SDL_GameControllerDB >> >> This would be built on top of the existing pyglet joystick API, in much >> the same way as SDL2 does it. >> >> Any feedback would be appreciated. >> >> -Ben >> >> >> -- You received this message because you are subscribed to the Google Groups "pyglet-users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/pyglet-users. For more options, visit https://groups.google.com/d/optout.
