What is the right thing to do to permanently dispose of a widget? Should I be called widget.destroy()? I ask because when I call that on a container it seems to leave the container's children around. Should I be doing a container.removeAll() and hook the _afterRemoveChild callback to do a .destroy() in there?
Basically, I want to make a whole bunch of widgets disappear so I can reclaim their memory. Dave -- View this message in context: http://qooxdoo.678.n2.nabble.com/Reclaiming-memory-from-widgets-tp5764047p5764047.html Sent from the qooxdoo mailing list archive at Nabble.com. ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ qooxdoo-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel
