I'm a beginner at this and haven't been able to find a way to dynamically duplicate a macro patch so that each copy has independent values.

I created a sprite using random values for x,y & z. This orb flies around the composition randomly.

I want to be able to dynamically create more or less of the sprites, each with there own independent x,y,z values. Each one with a mind of its own.

Replicate in space creates copies, but they are all sharing the same x,y & z values.

I would appreciate any advice you can give me on a patch to try.

Thank you.





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