I'm a beginner at this and haven't been able to find a way to
dynamically duplicate a macro patch so that each copy has independent
values.
I created a sprite using random values for x,y & z. This orb flies
around the composition randomly.
I want to be able to dynamically create more or less of the sprites,
each with there own independent x,y,z values. Each one with a mind of
its own.
Replicate in space creates copies, but they are all sharing the same
x,y & z values.
I would appreciate any advice you can give me on a patch to try.
Thank you.
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