I'm assuming the iterator is creating 10 copies (it's what I have set) but all the x,y,z values are not being generated independently from the other sprites. So it's giving me only one sprite.

What are you using the generate the xyz values?

Here's a simple composition to demonstrate what I mean -- it doesn't use structures (which you may need/want to do), but the concept is still the same:

Attachment: iteratorSprite.qtz
Description: application/quartzcomposer



--
[ christopher wright ]
[EMAIL PROTECTED]
http://kineme.net/

Attachment: smime.p7s
Description: S/MIME cryptographic signature

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