On Fri, Oct 29, 2010 at 7:16 PM, Sal Armoniac <[email protected]> wrote:
> ... i can see how Augmented Reality can improve business, but at the moment > it doesn't grab me. I don't opine, however, that AR is going to fall to the > wayside and VR will prevail. I don't see the future that clearly yet. > > Who does? And yet we speculate. I'll put this another way: the distinction between VR and AR will become progressively more artificial. I don't see how that can *not* happen, because the process is already well underway. E.g., everything Gibson describes in *Spook Country* could be realized with off the shelf hardware and software and not a ton of customization. The technology and the infrastructure are already there; all that's wanting is for creatives to have an incentive to build. The territory's free, it's all around us and unclaimed. All somebody's got to do is find a map for it. Or make one. (How many more cyberpunk cliches can I lay down here?) (Therein lies a question and an idea: What happens when people start trying to take literal control of their virtual territory? Consider the scenes in *Spook Country* where people keep wandering into the Virgin Megastore in LA to see the virtual installation art -- while the store manager thinks they're all just a bunch of lunatics. Eventually they were always going to find a way to throw the artist out and claim the virtual space as their own.) -- -- eric scoles | [email protected] -- You received this message because you are subscribed to the Google Groups "R-SPEC: The Rochester Speculative Literature Association" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/r-spec?hl=en.
