On 29 kesä, 14:42, Pablo Martin <[email protected]> wrote:
> Hi!
>
> On 29/06/10 13:28, Matti wrote:
>
> > Hi,
>
> > I've been working on to make "local scene" feature to Naali browser,
> > so that it's possible to load scene files to Naali locally, when user
> > is
> > logged into some world, then browse scenes locally, and move them
> > around locally, and then upload them to server from the Naali end.
> > I was interested to know how much my work is overlapping with yours?
>
> > I have added UploadHandler to OgreSceneImporter in the server end and
> > localscene python module to Naali end, both codes are under work,
> > codes should be in development branch github repositories on Naali
> > and Taiga, (in Naali the bin/pymodules/localscene)
>
> The xmlrpc service I added to modrex basically does the same as the
> UploadHandler but with xmlrpc, plus adds clear feature (just temporary).
> I noticed your code, but since I didn't know how to work with the CAPS
> protocol I wasn't sure how to use it, anyways, the xmlrpc UploadHandler
> I've done its very simple, so i'm okay with another approach as long as
> I can use it from blender (or other tools not inside naali). It was also
> something to get started with server development.
>

i chose to use caps because it's easy to handle permissions with them,
currently you need to be estate owner or manager to upload scenes,
i wrote some small page about estate permisions stuff recently:
http://wiki.realxtend.org/index.php/ScienceSim_Taiga_Permissions#Setting_Estate_access_from_Naali
estate owner is specified in the estate_settings table in opensim db.

> > i'm currently thinking of setting up way to be able to browse
> > scenes that are uploaded to server and way to unload and load
> > them back, something like a list of scenes etc..
>
> I'm thinking the same :-). Do you have any specific plan already?
>
> In the same line, I would also like to be able to create regions from
> blender (I can with xmlrpc, but It looks like I have to specify the port
> and ip's manually which is a pain), and upload and download the height
> map for a region.
>
Currently i'm focusing on doing some functionality to server, so that
server
would remember scenes that are uploaded, i think i will do some
nhibernate db, i dont know nhibernate very well, so that is holding me
back,..
anyways i'm thinking of overloading the same caps i'm using right now,
with new methods, something like:
    GetUploadSceneList,
    RemoveScene,
    UnloadServerScene,
    LoadServerScene
those and UploadScene, would become scene upload protocol with
naali and server.

> If we can setup a join plan I can help on this part... also.. since the
> naali tools you're making are python and so is the b2rex it's likely we
> can have some common library, also I can code python for naali (well,
> not yet since looks like I also have some problems with python on
> naali.. :-)).

Yep, common library would be good, if you could get caps working
from blender,.. i think antont was earlier talking something about
having
blender using naali to upload scene or something..

>
> Greetings!
>
>  p.
>
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