On 29 kesä, 14:42, Pablo Martin <[email protected]> wrote: > Hi! > > On 29/06/10 13:28, Matti wrote: > > > Hi, > > > I've been working on to make "local scene" feature to Naali browser, > > so that it's possible to load scene files to Naali locally, when user > > is > > logged into some world, then browse scenes locally, and move them > > around locally, and then upload them to server from the Naali end. > > I was interested to know how much my work is overlapping with yours? > > > I have added UploadHandler to OgreSceneImporter in the server end and > > localscene python module to Naali end, both codes are under work, > > codes should be in development branch github repositories on Naali > > and Taiga, (in Naali the bin/pymodules/localscene) > > The xmlrpc service I added to modrex basically does the same as the > UploadHandler but with xmlrpc, plus adds clear feature (just temporary). > I noticed your code, but since I didn't know how to work with the CAPS > protocol I wasn't sure how to use it, anyways, the xmlrpc UploadHandler > I've done its very simple, so i'm okay with another approach as long as > I can use it from blender (or other tools not inside naali). It was also > something to get started with server development. >
i chose to use caps because it's easy to handle permissions with them, currently you need to be estate owner or manager to upload scenes, i wrote some small page about estate permisions stuff recently: http://wiki.realxtend.org/index.php/ScienceSim_Taiga_Permissions#Setting_Estate_access_from_Naali estate owner is specified in the estate_settings table in opensim db. > > i'm currently thinking of setting up way to be able to browse > > scenes that are uploaded to server and way to unload and load > > them back, something like a list of scenes etc.. > > I'm thinking the same :-). Do you have any specific plan already? > > In the same line, I would also like to be able to create regions from > blender (I can with xmlrpc, but It looks like I have to specify the port > and ip's manually which is a pain), and upload and download the height > map for a region. > Currently i'm focusing on doing some functionality to server, so that server would remember scenes that are uploaded, i think i will do some nhibernate db, i dont know nhibernate very well, so that is holding me back,.. anyways i'm thinking of overloading the same caps i'm using right now, with new methods, something like: GetUploadSceneList, RemoveScene, UnloadServerScene, LoadServerScene those and UploadScene, would become scene upload protocol with naali and server. > If we can setup a join plan I can help on this part... also.. since the > naali tools you're making are python and so is the b2rex it's likely we > can have some common library, also I can code python for naali (well, > not yet since looks like I also have some problems with python on > naali.. :-)). Yep, common library would be good, if you could get caps working from blender,.. i think antont was earlier talking something about having blender using naali to upload scene or something.. > > Greetings! > > p. > > signature.asc > < 1 ktAvaaLataa -- http://groups.google.com/group/realxtend http://www.realxtend.org
