HI Senor Martin ..

  I hope you have been well !    I would like to give you a few comments
.    From my perspective ,  I would hope that you don't  remove Talented
Craftsmen , Artisans and Architects from the world Grids by creating only an
OFF line content creation  pipeline that removes the  Artisans avatar from
the worlds .    There are several reasons why I would like to see builders
remain in world and not simply pipeline content .    Some reasons are social
and cultural , some of the other reasons are economic .


Some Concerns I have ::

  Content Creators are very good citizens of a world grid .    Serious ,
large scale grid owners know that these content creators are critical to
there early success .   I personally sponser these creators much like a
Rennaissance Era Princess would .   I give them everything they need , money
, land etc to succeed . But they also need to see me in world ,  in order to
remain highly motivated as I want and need them to be .    I suppose I could
require the guys to be in world while they pipeline content , but then its
easy for them to say they were AFK working ..    So in terms of Global
management of a crew , I feel its essential that work is done in world..
Economically ,  I would hope to see builders in world , because these are
good jobs .  They also bring more content creators to the world grid as they
say that the world is a good place to live a virtual life ...    What kinds
of jobs and opportunities do we have in world if we remove the construction
trades  from our world grids  ?     We also do not want a world full of game
players .   Game players do not contribute content generally so they are not
productive in world .   They are consumers ..  We need consumers and
producers in world .   Economically , I feel its essential that people are
able to project there vision and plans upon the world  ( while they are in
world ) .   IF people only see a world as being a place for them to play a
game ,  this is going to dramatically reduce the amount of content that is
in world .  It could possibly lead to a near monopoly of content where the
world owner needs to create much of the content herself .   This is viable
in small scale operations , but is impossible in larger grids  for one
person to create content for 1000 regions , for example .

  I could go on and on about my reasons as to why I need to see my artisans
in world creating there masterpieces and my biggest concerns  that I have is
that I am very precise in what I require my guys to do and they dont
motivate like they do when they are with me  .  In many cases , if they do
not see me , they may not even really care about the job too much .   Who
knows if I can get the person to even produce in such a situation without
them  having direct contact with me .

  I also see mistakes that others do not see and In my view ,  Its going to
be hard for most of them to meet the requirements of my builds if they do
not have direct contact with me during the building process in world .
Part of this reason , is because they all like to take short cuts ,
regardless of how much money they are being paid .   I have never seen a
build where a person has created exactly what i want without changes having
to take place .   For example , I could say , this flooring is not right ,
I do not like those windows .. That should have been pure white cement and
not that shade you used... ETC ..  So a method of fixing things , some what
on the fly like this , would be very helpful . IF they can't do it in world
at least in some modest way , I think we are going to get less work done
than we would like to , because it is going to take them longer to fix there
builds.   In short and if possible  senor Martin ,  I would like you to
integrate blender  into the world building system so that we can some how
keep builders in world .   You probably have a colloborative solution in
place already ,  I am simply saying that this solution is important to the
success of larger grids.   Lastly ,  while it is probably a defeat for me if
all of my builders are creating content off world , but we all sincerely
appreciate your efforts in creating a working build system for Taiga .

 Thank you Senor Martin for taking the time to read my response

 Tara Desoto

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